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* * Small fix, patch values should be multiplied by their size (16)Adam Frisby2007-07-241-1/+1
* * Terrain should now send just updated patches.Adam Frisby2007-07-2420-27/+167
* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-243-4/+87
* * More console related changes.Adam Frisby2007-07-241-4/+4
* * Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby2007-07-243-4/+4
* * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby2007-07-231-2/+19
* * 1 line commit: Erosion functions should taint the terrain.Adam Frisby2007-07-231-0/+1
* * Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby2007-07-231-0/+5
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-2318-180/+180
* Couple of small changesMW2007-07-221-1/+1
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+66
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-2240-1724/+174
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-223-10/+27
* * Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby2007-07-221-1/+32
* * More navier-stokes fun. Will finish it later.Adam Frisby2007-07-221-1/+15
* * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby2007-07-221-0/+214
* * Enabled hydraulic erosion command.Adam Frisby2007-07-211-0/+6
* * Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby2007-07-211-1/+144
* * Removed reference to libTerrain-BSD.dll from the terrain filter system.Adam Frisby2007-07-211-1/+0
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-2118-504/+450
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-2125-2/+2671
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-217-77/+113
* * Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby2007-07-211-35/+35
* * Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)Adam Frisby2007-07-211-1/+1
* * Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Tha...Adam Frisby2007-07-211-1/+23
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-212-8/+14
* Attempt to fix the bug/crash that MetaLeo just reported.MW2007-07-201-1/+1
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-203-2/+7
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-206-13/+13
* opps have a setting as true when it should be false.MW2007-07-191-2/+2
* *Moved XmlConfiguration to its own projectmingchen2007-07-191-2/+2
* Some work on Inventory (not yet finished or enabled)MW2007-07-197-31/+116
* Added some Alert methods to Scene , and a console command handler. So from th...MW2007-07-198-506/+94
* * Fixing sandbox mode crash caused by removal of LocalStorage during cleanup ...Adam Frisby2007-07-191-0/+2
* * Added housekeeping comments, see mailing list in just a moment...Adam Frisby2007-07-195-27/+11
* * More cleaningAdam Frisby2007-07-193-3/+19
* * Added TriggerTouchStart function to Interpreted Events APIAdam Frisby2007-07-191-0/+7
* * Moved EventManager to SceneBase (from Scene)Adam Frisby2007-07-193-9/+18
* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
* * Cleaned out remaining references to the old LocalStorage system in prep. to...Adam Frisby2007-07-194-45/+9
* * Removed yet more compiler warningsAdam Frisby2007-07-198-826/+0
* * Removing more compiler warningsAdam Frisby2007-07-194-6/+1
* *New Configuration System, much easier and less buggy compared to the origina...mingchen2007-07-185-32/+13
* * Reverting 1371Adam Frisby2007-07-181-1/+1
* * Please to be checking you rename the strings inside the project when you re...Adam Frisby2007-07-181-1/+1
* A script/custom application should be able to add a particle system to a prim...MW2007-07-184-12/+25
* Sculpted Prims should now work. MW2007-07-186-2/+46
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-184-100/+512
* Just trying things out, nothing to see here, please go back to sleep.MW2007-07-182-5/+5
* few small changesMW2007-07-188-9/+532