aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (follow)
Commit message (Expand)AuthorAgeFilesLines
* fix regressionUbitUmarov2012-12-071-2/+2
* *TEST* add some avatar skeleton information and use it to calculate avatarUbitUmarov2012-12-071-4/+25
* avatar collision plane send to viewer is only relative to feet. changeUbitUmarov2012-12-054-105/+85
* move characters (avatars) to own collision space, also fixing a problemUbitUmarov2012-12-043-14/+47
* raise standing avatar a bit to reduce knees bending on some collisions.UbitUmarov2012-12-041-4/+4
* Merge branch 'avination' into ubitworkMelanie2012-12-036-107/+383
|\
| * *TEST* diferent avatar colliderUbitUmarov2012-12-033-103/+350
| * fix vertex rounding directionUbitUmarov2012-12-031-1/+8
| * *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
| * adjust avatar standing Z positionUbitUmarov2012-12-031-5/+11
| * Add a transaction ID to the money module path for llTransferLindenDollarsMelanie2012-12-032-3/+3
* | don't zero constant force and torque in selectionUbitUmarov2012-11-241-6/+6
* | avoid potencial NullReferenceExceptionUbitUmarov2012-11-241-2/+5
|/
* Remove a superfluous newline from helpMelanie2012-11-231-2/+2
* Merge branch 'careminster' into avinationMelanie2012-11-237-33/+129
|\
| * Merge branch 'master' into careminsterMelanie2012-11-237-33/+129
| |\
| | * Remove the redundant BypassPermissions() checks in EstateManagmentModule.Justin Clark-Casey (justincc)2012-11-231-8/+13
| | * minor: Add some console feedback on region restart and log who requested a re...Justin Clark-Casey (justincc)2012-11-232-1/+9
| | * Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2012-11-234-36/+51
| | * Add regression test for checking scene close when SceneManager is asked to closeJustin Clark-Casey (justincc)2012-11-231-0/+58
* | | Remove duplicate registration of the help topics for the module commanderMelanie2012-11-231-5/+5
|/ /
* | Fix a build break introduced by us having a more efficient DoubleDictionaryMelanie2012-11-231-4/+8
* | Merge branch 'master' into careminsterMelanie2012-11-231-0/+7
|\ \ | |/
| * Fix regression where we stopped closing scenes on simulator exit.Justin Clark-Casey (justincc)2012-11-231-0/+7
* | Merge branch 'master' into careminsterMelanie2012-11-2211-54/+54
|\ \ | |/
| * Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie2012-11-2211-54/+54
* | Merge branch 'master' into careminsterMelanie2012-11-223-223/+30
|\ \ | |/
| * Factor out command script code.Justin Clark-Casey (justincc)2012-11-221-36/+0
| * Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)2012-11-223-171/+29
| * Make "show info" command available across all serversJustin Clark-Casey (justincc)2012-11-221-16/+1
| * factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)2012-11-221-1/+1
* | Merge branch 'avination' into careminsterMelanie2012-11-221-7/+35
|\ \
| * | * While this is not producing any problems.. and does help in low bandwidth ...teravus2012-11-221-7/+35
* | | Merge branch 'master' into careminsterMelanie2012-11-2212-321/+713
|\ \ \ | | |/ | |/|
| * | BulletSim: Make avatar capsule so it is not circular.Robert Adams2012-11-216-21/+39
| * | BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...Robert Adams2012-11-212-76/+44
| * | BulletSim: add terrainImplementation parameter with default to Mesh.Robert Adams2012-11-213-5/+46
| * | BulletSim: fix line endings to be all Linux style (windows style keeps creepi...Robert Adams2012-11-212-454/+454
| * | BulletSim: enablement and debugging of mesh terrain.Robert Adams2012-11-214-36/+253
| * | BulletSim: pull heightmap implementation out of the terrain manager so a mesh...Robert Adams2012-11-214-181/+327
| * | BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...Robert Adams2012-11-214-8/+8
| * | BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...Robert Adams2012-11-213-20/+22
| * | BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...Robert Adams2012-11-219-66/+67
| * | BulletSim: change PositionSanityCheck to apply a force to correct position co...Robert Adams2012-11-212-33/+30
| * | BulletSim: tweek avatar capsule parameters so avatar feet don't go below grou...Robert Adams2012-11-212-8/+10
* | | Merge branch 'master' into careminsterMelanie2012-11-205-196/+169
|\ \ \ | |/ /
| * | If GetAgents() is called with an empty userIDs array then don't bother with a...Justin Clark-Casey (justincc)2012-11-201-0/+4
| * | refactor: Move common presence connector code into BasePresenceServiceConnectorJustin Clark-Casey (justincc)2012-11-204-193/+145
| * | Minor formatting for 0962a35d and a few one-line comments as to why that code...Justin Clark-Casey (justincc)2012-11-201-8/+7
| * | Fix movetotarget on mega regions.Iain Oliver2012-11-201-3/+21