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author | UbitUmarov | 2012-12-07 13:47:58 +0000 |
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committer | UbitUmarov | 2012-12-07 13:47:58 +0000 |
commit | 135e0ea853203cbad5790ac9f0b21d67f8828af8 (patch) | |
tree | 7b60c85aa16123a109b3afae4618359abd272dd9 /OpenSim/Region | |
parent | avatar collision plane send to viewer is only relative to feet. change (diff) | |
download | opensim-SC_OLD-135e0ea853203cbad5790ac9f0b21d67f8828af8.zip opensim-SC_OLD-135e0ea853203cbad5790ac9f0b21d67f8828af8.tar.gz opensim-SC_OLD-135e0ea853203cbad5790ac9f0b21d67f8828af8.tar.bz2 opensim-SC_OLD-135e0ea853203cbad5790ac9f0b21d67f8828af8.tar.xz |
*TEST* add some avatar skeleton information and use it to calculate avatar
height and bounding box. Change LSL acording.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6b63d94..7593395 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3013,7 +3013,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3013 | } | 3013 | } |
3014 | 3014 | ||
3015 | bool result = money.ObjectGiveMoney( | 3015 | bool result = money.ObjectGiveMoney( |
3016 | m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount, UUID.Zero); | 3016 | m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); |
3017 | 3017 | ||
3018 | if (result) | 3018 | if (result) |
3019 | return 1; | 3019 | return 1; |
@@ -6384,7 +6384,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6384 | } | 6384 | } |
6385 | else | 6385 | else |
6386 | { | 6386 | { |
6387 | agentSize = new LSL_Vector(0.45, 0.6, avatar.Appearance.AvatarHeight); | 6387 | // agentSize = new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight); |
6388 | Vector3 s = avatar.Appearance.AvatarSize; | ||
6389 | agentSize = new LSL_Vector(s.X, s.Y, s.Z); | ||
6388 | } | 6390 | } |
6389 | return agentSize; | 6391 | return agentSize; |
6390 | } | 6392 | } |
@@ -8591,8 +8593,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8591 | // and standing avatar since server 1.36 | 8593 | // and standing avatar since server 1.36 |
8592 | LSL_Vector lower; | 8594 | LSL_Vector lower; |
8593 | LSL_Vector upper; | 8595 | LSL_Vector upper; |
8596 | |||
8597 | Vector3 box = presence.Appearance.AvatarBoxSize * 0.5f; | ||
8598 | |||
8594 | if (presence.Animator.Animations.ImplicitDefaultAnimation.AnimID | 8599 | if (presence.Animator.Animations.ImplicitDefaultAnimation.AnimID |
8595 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) | 8600 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) |
8601 | /* | ||
8596 | { | 8602 | { |
8597 | // This is for ground sitting avatars | 8603 | // This is for ground sitting avatars |
8598 | float height = presence.Appearance.AvatarHeight / 2.66666667f; | 8604 | float height = presence.Appearance.AvatarHeight / 2.66666667f; |
@@ -8610,6 +8616,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8610 | // Adjust to the documented error offsets (see LSL Wiki) | 8616 | // Adjust to the documented error offsets (see LSL Wiki) |
8611 | lower += new LSL_Vector(0.05f, 0.05f, 0.05f); | 8617 | lower += new LSL_Vector(0.05f, 0.05f, 0.05f); |
8612 | upper -= new LSL_Vector(0.05f, 0.05f, 0.05f); | 8618 | upper -= new LSL_Vector(0.05f, 0.05f, 0.05f); |
8619 | */ | ||
8620 | { | ||
8621 | // This is for ground sitting avatars TODO! | ||
8622 | lower = new LSL_Vector(-box.X - 0.1125, -box.Y, box.Z * -1.0f); | ||
8623 | upper = new LSL_Vector(box.X + 0.1125, box.Y, box.Z * -1.0f); | ||
8624 | } | ||
8625 | else | ||
8626 | { | ||
8627 | // This is for standing/flying avatars | ||
8628 | lower = new LSL_Vector(-box.X, -box.Y, -box.Z); | ||
8629 | upper = new LSL_Vector(box.X, box.Y, box.Z); | ||
8630 | } | ||
8613 | 8631 | ||
8614 | if (lower.x > upper.x) | 8632 | if (lower.x > upper.x) |
8615 | lower.x = upper.x; | 8633 | lower.x = upper.x; |
@@ -12529,7 +12547,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12529 | } | 12547 | } |
12530 | 12548 | ||
12531 | bool result = money.ObjectGiveMoney( | 12549 | bool result = money.ObjectGiveMoney( |
12532 | m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount, txn); | 12550 | m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); |
12533 | 12551 | ||
12534 | if (result) | 12552 | if (result) |
12535 | { | 12553 | { |
@@ -12931,7 +12949,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12931 | 12949 | ||
12932 | case (int)ScriptBaseClass.PRIM_SIZE: | 12950 | case (int)ScriptBaseClass.PRIM_SIZE: |
12933 | // as in llGetAgentSize above | 12951 | // as in llGetAgentSize above |
12934 | res.Add(new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight)); | 12952 | // res.Add(new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight)); |
12953 | Vector3 s = avatar.Appearance.AvatarSize; | ||
12954 | res.Add(new LSL_Vector(s.X, s.Y, s.Z)); | ||
12955 | |||
12935 | break; | 12956 | break; |
12936 | 12957 | ||
12937 | case (int)ScriptBaseClass.PRIM_ROTATION: | 12958 | case (int)ScriptBaseClass.PRIM_ROTATION: |