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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators (follow)
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* * Diuerse beavtificatemslbsa712007-11-011-1/+1
* * Optimized usingslbsa712007-10-304-83/+77
* mass update of urls in source code to new websiteSean Dague2007-09-104-4/+4
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-254-775/+775
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+1
* * Assorted terrain fixesAdam Frisby2007-07-252-8/+68
* * Terrain should now send just updated patches.Adam Frisby2007-07-243-2/+6
* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-241-2/+2
* * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby2007-07-231-2/+19
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-233-27/+27
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-222-9/+26
* * Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby2007-07-221-1/+32
* * More navier-stokes fun. Will finish it later.Adam Frisby2007-07-221-1/+15
* * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby2007-07-221-0/+214
* * Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby2007-07-211-1/+144
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-212-56/+50
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-213-0/+284