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authorAdam Frisby2007-07-24 04:53:21 +0000
committerAdam Frisby2007-07-24 04:53:21 +0000
commit4b0734c4ad75b93d84c11942531cf2d2e070ba6e (patch)
treee1e6bf405de882a0bc688615c0a736c7b9f42df6 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators
parent* More console related changes. (diff)
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* Terrain Fracture Generator now produces more appropriate results.
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
index 24ff37c..a035098 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
@@ -225,9 +225,9 @@ namespace libTerrain
225 int i; 225 int i;
226 int j; 226 int j;
227 227
228 for (i = 0; i <= N; i++) 228 for (i = 1; i <= N; i++)
229 { 229 {
230 for (j = 0; j <= N; j++) 230 for (j = 1; j <= N; j++)
231 { 231 {
232 dens[nsIX(i, j, N)] = doubles[i, j]; 232 dens[nsIX(i, j, N)] = doubles[i, j];
233 } 233 }