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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* minor: Assign names to the different SmartThreadPools for debugging purposes.Justin Clark-Casey (justincc)2013-01-011-0/+1
* Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-171-1/+1
* Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)2012-12-131-10/+24
* Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)2012-12-121-5/+48
* Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)2012-12-121-0/+1
* Add engine-wide events queued and events processed numbers to output of "xeng...Justin Clark-Casey (justincc)2012-12-051-1/+14
* Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)2012-12-051-4/+1
* For now, sort "show scripts" output in descending order sorted by events proc...Justin Clark-Casey (justincc)2012-12-051-3/+21
* Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)2012-12-051-0/+1
* In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...Justin Clark-Casey (justincc)2012-12-051-2/+1
* On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...Justin Clark-Casey (justincc)2012-12-051-2/+1
* Log initial script startup info notice when xengine actually starts to do thi...Justin Clark-Casey (justincc)2012-08-251-2/+4
* If a script state save fails for some reason on shutdown/region removal, get ...Justin Clark-Casey (justincc)2012-08-231-2/+25
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-181-2/+2
* minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-171-7/+9
* Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-1/+1
* Stop the 15 second initial script compile wait if a script is being rezzed on...Justin Clark-Casey (justincc)2012-07-181-0/+4
* Make the scrpt running flag work properlyMelanie2012-07-171-0/+16
* Revert "Fix script "Running" behavior"Melanie2012-07-161-7/+0
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-111-1/+1
* Allow XEngine StartDelay to be configured in the [XEngine] config section.Justin Clark-Casey (justincc)2012-07-111-2/+9
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-111-2/+2
* If a script is being stopped manually, then give the scriptpool thread 1 seco...Justin Clark-Casey (justincc)2012-07-101-1/+5
* Add preservation of running state of scripts when drag-copying.Melanie2012-07-011-0/+12
* If rest of first line after colon is blank then still warn about running in X...Justin Clark-Casey (justincc)2012-06-281-11/+18
* Avoid reporting false positives when a colon is in a comment in the first lin...Justin Clark-Casey (justincc)2012-06-281-17/+41
* minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ...Justin Clark-Casey (justincc)2012-06-281-2/+2
* Fix script "Running" behaviorBlueWall2012-06-231-0/+7
* Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEve...Justin Clark-Casey (justincc)2012-06-221-14/+14
* If starting scripts on initial sim start, provide INFO level log feedback eac...Justin Clark-Casey (justincc)2012-06-221-6/+10
* Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine...Justin Clark-Casey (justincc)2012-06-221-9/+2
* Comment out recently added log message detailing number of scripts started wh...Justin Clark-Casey (justincc)2012-06-201-2/+2
* Raise some IO associated Exception logging in XEngine to error level, in line...Justin Clark-Casey (justincc)2012-06-201-7/+5
* Log how many scripts are candidates for starting and how many are actually st...Justin Clark-Casey (justincc)2012-06-201-4/+60
* Like the assembly and text files, only write the c#-lsl linemap in XEngine.Se...Justin Clark-Casey (justincc)2012-06-191-27/+27
* minor: Add a little more detail to IOException logging in XEngine.SetXMLState()Justin Clark-Casey (justincc)2012-06-191-11/+14
* Minor improvements to loggingOren Hurvitz2012-04-241-3/+5
* Fix a logic error in app domain creationMelanie2012-04-181-1/+1
* Don't re-add the assembly resolver for each script if not creating the appdomainMelanie2012-04-181-4/+8
* Mantis 55025 Implement script time.Talun2012-04-121-34/+48
* Stop console command "xengine status" throwing an exception if there are no s...Justin Clark-Casey (justincc)2012-03-191-4/+4
* refactor: separate out console and status report generation parts of XEngineJustin Clark-Casey (justincc)2012-03-161-1/+6
* Aggregate script execution times by linksets rather than individual prims.Justin Clark-Casey (justincc)2012-03-161-3/+2
* Replace script-lines-per-second with the script execution time scaled by its ...Justin Clark-Casey (justincc)2012-03-161-0/+53
* Fix a problem where multiple near simultaneous calls to llDie() from multiple...Justin Clark-Casey (justincc)2012-03-151-10/+9
* Alleviate an issue where calling Thread.Abort() on script WorkItems can fail ...Justin Clark-Casey (justincc)2012-03-151-1/+5
* refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make ...Justin Clark-Casey (justincc)2012-03-141-1/+0
* Add max thread and min thread information to "xengine status" region console ...Justin Clark-Casey (justincc)2012-03-121-0/+2
* Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-081-7/+7