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authorJustin Clark-Casey (justincc)2012-07-25 21:00:59 +0100
committerJustin Clark-Casey (justincc)2012-07-25 21:00:59 +0100
commit31304c222df1e5a832afd0ebcf7d3ed403543e54 (patch)
treed139e3f34534caa4f31c58503b88bd02a3385d45 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
parentRename "image queues clear" console command to "clear image queues" (diff)
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Make SceneManager.OnRegionsReadyStatusChange event available.
This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index da344d6..2dba029 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -646,7 +646,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
646 646
647 // If region ready has been triggered, then the region had no scripts to compile and completed its other 647 // If region ready has been triggered, then the region had no scripts to compile and completed its other
648 // work. 648 // work.
649 m_Scene.EventManager.OnRegionReady += s => m_InitialStartup = false; 649 m_Scene.EventManager.OnRegionReadyStatusChange += s => { if (s.Ready) m_InitialStartup = false; };
650 650
651 if (m_SleepTime > 0) 651 if (m_SleepTime > 0)
652 { 652 {