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* Formatting cleanup.Jeff Ames2010-02-151-32/+32
* Revolution is on the roll again! :)Revolution2010-02-142-55/+210
* minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2010-02-011-2/+2
* move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-36/+51
* remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-190/+45
* Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ...Justin Clark-Casey (justincc)2010-02-011-1/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-01-123-5/+9
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| * minor: formattingJustin Clark-Casey (justincc)2010-01-111-1/+5
| * Whitespace cleanupMelanie2010-01-112-4/+4
| * Adds llRotTarget and the events at_rot_target and not_at_rot_target.Revolution2010-01-112-8/+8
* | Bug in llGetNumberOfPrims always returns to script when no clients are connec...Dan Lake2010-01-121-14/+3
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* Cause llSetText to send prim updates.Melanie2010-01-031-0/+1
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-045-112/+112
* Add virtual method StateChange to ScriptBaseClassMelanie2010-01-021-0/+4
* Readds llCollisionFilter and adds llPassCollision.Revolution2009-12-311-2/+17
* This patch caused serialization errors and needs to be reexaminedMelanie2009-12-311-44/+4
* [PATCH] Adds llCollisionFilterMelanie2009-12-311-4/+44
* Adds osKickUser and osSetSpeedunknown2009-12-313-0/+97
* Fix an omission in LSL that causes a viewer crashMelanie2009-12-301-0/+5
* Clear Shape.SculptEntry if prim type is not a sculptie in llSetPrimitiveParam...dahlia2009-12-241-0/+4
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-2/+4
* Fixes some incorrect values returned by llGetPrimitiveParams() and osGetLinkP...Jeff Lee2009-12-211-7/+20
* random drive-by minor math optimization. No need for concern, bitshed was wit...dahlia2009-12-151-2/+2
* Prevent OSSL from crashing if the sim was loaded from a remote config andMelanie2009-12-151-3/+3
* * Mistaken ThreatLevel classification on osGetSimulatorMemory - should have b...Adam Frisby2009-12-131-1/+1
* * Implements OSSL function: osGetSimulatorMemory - returns the current amount...Adam Frisby2009-12-133-0/+25
* Eliminate multiple updates on link/unlinkMelanie2009-12-061-0/+8
* Add some conditionals to references to the WorldComm module, so that theMelanie2009-11-282-8/+18
* Make locking of timers and listeners in script related functions consistentJustin Clark-Casey (justincc)2009-11-271-1/+4
* Make llDie virtual, since it's functionality is engine specificMelanie2009-11-271-1/+1
* Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-261-1/+8
* Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-265-0/+45
* * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the Set...Teravus Ovares (Dan Olivares)2009-11-261-0/+12
* Change osTeleportAgent parameters from long to int. That numerical range isMelanie2009-11-253-5/+5
* Formatting cleanup.Jeff Ames2009-11-231-3/+3
* refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-1/+2
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-172-14/+18
* Apply patch http://opensimulator.org/mantis/view.php?id=4369Justin Clark-Casey (justincc)2009-11-123-32/+81
* Add IScriptModuleComms interface and region module to handle dispatch ofMelanie2009-11-101-3/+16
* Add modSendCommand function (note, this is a new API module, using the APIMelanie2009-11-104-0/+234
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-5/+2
* Removing EntityBase.RotationJohn Hurliman2009-11-041-1/+8
* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-2/+1
* Patch + minor formatting fixes.Diva Canto2009-10-311-1/+1
* http://opensimulator.org/mantis/view.php?id=4337Douglas R. Miles2009-10-311-1/+1
* OptimizationsDan Lake2009-10-291-1/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-4/+4
* Inconsistent locking of SenseRepeaters in Script Engine.unknown2009-10-231-8/+11
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-232-9/+12
* Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman2009-10-221-5/+3