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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Shared
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Api
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Implementation
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OSSL_Api.cs
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Author
Age
Files
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*
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
2012-01-28
1
-4
/
+10
*
Increment LPS script stat for OSSL functions that were not already doing this
Justin Clark-Casey (justincc)
2012-01-27
1
-2
/
+41
*
Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...
Justin Clark-Casey (justincc)
2012-01-27
1
-0
/
+17
*
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
2012-01-27
1
-0
/
+21
*
Add osGetGridHomeURI function
BlueWall
2012-01-19
1
-0
/
+22
*
Add function osGetGridCustom
BlueWall
2012-01-17
1
-1
/
+28
*
Update osGetGrid**** functions
BlueWall
2012-01-17
1
-3
/
+69
*
commented out redundant land owner checks for osTeleportAgent there is
nebadon
2012-01-14
1
-14
/
+24
*
Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...
Justin Clark-Casey (justincc)
2012-01-13
1
-1
/
+1
*
Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...
Justin Clark-Casey (justincc)
2012-01-13
1
-6
/
+0
*
Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...
Justin Clark-Casey (justincc)
2012-01-12
1
-0
/
+6
*
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
2012-01-12
1
-20
/
+50
*
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
2012-01-12
1
-5
/
+1
*
Fix threat level setting on osNpcPlayAnimation
Melanie
2012-01-07
1
-1
/
+1
*
fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check
nebadon
2012-01-06
1
-1
/
+1
*
Fix some syntax issues
Melanie
2012-01-06
1
-2
/
+2
*
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
2012-01-06
1
-0
/
+44
*
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
2012-01-06
1
-4
/
+21
*
Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling
Melanie
2012-01-06
1
-1
/
+4
*
Mantis 5816: osParseJSON Decoding Problems
nebadon
2011-12-11
1
-191
/
+65
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-3
/
+3
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-3
/
+3
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
1
-1
/
+1
*
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-15
/
+9
*
Added optional owner classes to existing OSSL agent Permissions
Michelle Argus
2011-10-26
1
-6
/
+61
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-1
/
+1
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+11
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+11
*
osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE
Pixel Tomsen
2011-10-11
1
-21
/
+28
*
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
2011-10-10
1
-1
/
+1
*
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2011-10-10
1
-1
/
+1
*
When invoking any of the OSSL teleport functions, do it on a separate thread ...
Justin Clark-Casey (justincc)
2011-09-07
1
-6
/
+13
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-2
/
+1
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-7
/
+3
*
tidy up some OSSL NPC parameter names
Justin Clark-Casey (justincc)
2011-08-12
1
-21
/
+21
*
rename position parameter in osNpcMoveToTarget to target
Justin Clark-Casey (justincc)
2011-08-12
1
-2
/
+2
*
rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-12
1
-1
/
+1
*
Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
2011-08-12
1
-4
/
+24
*
implement osNpcGetPos()
Justin Clark-Casey (justincc)
2011-08-11
1
-0
/
+21
*
implement osNpcGetRot() and osNpcSetRot()
Justin Clark-Casey (justincc)
2011-08-11
1
-4
/
+53
*
Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
2011-08-11
1
-4
/
+31
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-1
/
+5
*
only accept npc UUIDs to osNpc* functions, not names (except for create)
Justin Clark-Casey (justincc)
2011-08-11
1
-15
/
+11
*
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2011-08-11
1
-1
/
+1
*
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-3
/
+8
*
fly and no fly constants for osNpcMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+1
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+13
*
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
2011-08-10
1
-0
/
+9
*
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
2011-08-09
1
-10
/
+41
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
1
-13
/
+91
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