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authorJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
committerJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
commit095b3e5756bb3160b30c9c5670ba008fa13d2e66 (patch)
tree0052b92cf46d42d714740bb4c7404edbdbaea0de /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
parentFix a bug where the non-root parts of rezzed objects that had previously been... (diff)
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Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs10
1 files changed, 3 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d791885..7f3d84d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -672,13 +672,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
672 CheckThreatLevel(ThreatLevel.VeryLow, "osSetPrimFloatOnWater"); 672 CheckThreatLevel(ThreatLevel.VeryLow, "osSetPrimFloatOnWater");
673 673
674 m_host.AddScriptLPS(1); 674 m_host.AddScriptLPS(1);
675 if (m_host.ParentGroup != null) 675
676 { 676 if (m_host.ParentGroup.RootPart != null)
677 if (m_host.ParentGroup.RootPart != null) 677 m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
678 {
679 m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
680 }
681 }
682 } 678 }
683 679
684 // Teleport functions 680 // Teleport functions