index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
/
Api
/
Implementation
/
LSL_Api.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
XmlRpcGridRouter
BlueWall
2012-12-03
1
-0
/
+7
*
llSetLinkCamera implementation
PixelTomsen
2012-11-09
1
-0
/
+30
*
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
2012-11-05
1
-5
/
+5
*
refactoring llCollisionSound to use new KeyOrName method
SignpostMarv
2012-10-29
1
-10
/
+1
*
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
2012-10-29
1
-6
/
+3
*
refactoring llTriggerSoundLimited to not use the LSL methods, since that will...
SignpostMarv
2012-10-29
1
-2
/
+2
*
refactoring llGetPos() to take advantage of implicit converter
SignpostMarv
2012-10-29
1
-2
/
+1
*
shifting from two instances of typecasting to one instance of typecasting in ...
SignpostMarv
2012-10-29
1
-4
/
+4
*
80-character width terminal formatting of recent commits to llPlaySound, llPl...
SignpostMarv
2012-10-29
1
-7
/
+15
*
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-4
/
+40
*
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-5
/
+17
*
deduplicating code into a single LoopSound method
SignpostMarv
2012-10-29
1
-21
/
+7
*
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
2012-10-29
1
-1
/
+1
*
transposing LoopSoundMaster to Sound Module
SignpostMarv
2012-10-29
1
-25
/
+3
*
transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-1
/
+2
*
transposing stop sound into sound module
SignpostMarv
2012-10-29
1
-37
/
+5
*
moving comment for llStopSound inside the method block prior to transposition...
SignpostMarv
2012-10-29
1
-1
/
+1
*
Immediately setting gain to zero as a workaround for code not stopping sound ...
SignpostMarv
2012-10-29
1
-0
/
+1
*
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
2012-10-26
1
-3
/
+3
*
When scripts generate expected exceptions (e.g. due to checked bad parameter)...
Justin Clark-Casey (justincc)
2012-10-25
1
-2
/
+2
*
altering documentation for llGetLinkName, as the current documentation is rat...
SignpostMarv
2012-10-19
1
-1
/
+11
*
since llGetLinkName has a "simplest case", it should be the first check made.
SignpostMarv
2012-10-19
1
-4
/
+4
*
the simplest case for llGetLinkName also applies to the LINK_THIS constant
SignpostMarv
2012-10-19
1
-1
/
+1
*
ensuring that operand order in llGetLinkName is internally consistent
SignpostMarv
2012-10-19
1
-1
/
+1
*
Add missing category paremeter to llGiveInventoryList grid IM construction.
Justin Clark-Casey (justincc)
2012-10-16
1
-1
/
+1
*
Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only p...
Justin Clark-Casey (justincc)
2012-10-13
1
-19
/
+25
*
Now using region flags for llRequestSimulatorData DATA_SIM_POS.
TBG Renfold
2012-10-13
1
-8
/
+17
*
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2012-10-06
1
-9
/
+10
*
Fix a viewer crash issue
Melanie
2012-10-03
1
-1
/
+12
*
Fix llListFindList() returning no match when there is a match with a script c...
Justin Clark-Casey (justincc)
2012-09-22
1
-8
/
+16
*
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
SignpostMarv
2012-09-08
1
-9
/
+9
*
4096 is used in various places as the maximum height of a region, refactoring...
SignpostMarv
2012-09-08
1
-1
/
+1
*
Revert "made setting rotation match Second Life"
Melanie
2012-09-03
1
-1
/
+32
*
Revert "no need to assign rotation to a variable now"
Melanie
2012-09-03
1
-1
/
+2
*
Revert "formatting"
Melanie
2012-09-03
1
-2
/
+2
*
formatting
SignpostMarv
2012-09-03
1
-2
/
+2
*
no need to assign rotation to a variable now
SignpostMarv
2012-09-03
1
-2
/
+1
*
made setting rotation match Second Life
SignpostMarv
2012-09-03
1
-32
/
+1
*
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
1
-1
/
+1
*
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
1
-12
/
+11
*
implementing rule tracking
SignpostMarv
2012-08-29
1
-6
/
+9
*
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
2012-08-29
1
-11
/
+15
*
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2012-08-25
1
-10
/
+48
*
minor formatting
SignpostMarv
2012-08-25
1
-2
/
+2
*
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2012-08-25
1
-17
/
+21
*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
*
renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
1
-5
/
+5
*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
[next]