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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (follow)
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* Revert list content type check.onefang2019-07-241-6/+10
* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-211-4/+4
* Allow menu items longer than 24 characters once more.onefang2019-07-201-5/+2
* Remove some script distance limits.onefang2019-05-191-5/+1
* One last big source of script slowness removed.onefang2019-05-191-151/+7
* More script speed ups.onefang2019-05-191-533/+0
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1713/+4235
* Don't throw exceptions on threat level checks and a few other script function...David Walter Seikel2016-11-221-1/+5
* Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel2016-11-071-5/+1
* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-051-151/+0
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1102/+4705
* Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun2013-02-081-3/+10
* Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun2013-02-081-2/+2
* Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)2013-01-251-1/+1
* New constants for llGetObjectDetailsTalun2013-01-251-0/+75
* Set default particle burst count to 1 instead of 0 in any set particle system...Justin Clark-Casey (justincc)2013-01-041-3/+3
* Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)2013-01-041-1/+1
* Automatically grant sit-related llRequestPermissions() for subsequent avatars...Justin Clark-Casey (justincc)2013-01-041-15/+1
* refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...Justin Clark-Casey (justincc)2013-01-041-7/+1
* Fix llGetLinkName() to return the name of the last avatar sat as the last lin...Justin Clark-Casey (justincc)2013-01-041-41/+35
* Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-041-17/+31
* Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...SignpostMarv2013-01-041-8/+15
* If an NPC is unowned, then always auto-grant permissions requested via llRequ...Justin Clark-Casey (justincc)2013-01-041-1/+1
* Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams2012-12-311-2/+11
* Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams2012-12-181-3/+4
* XmlRpcGridRouterBlueWall2012-12-031-0/+7
* llSetLinkCamera implementationPixelTomsen2012-11-091-0/+30
* Change user message on TeskInventoryAccepted to let the viewer format itMelanie2012-11-051-5/+5
* refactoring llCollisionSound to use new KeyOrName methodSignpostMarv2012-10-291-10/+1
* Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv2012-10-291-6/+3
* refactoring llTriggerSoundLimited to not use the LSL methods, since that will...SignpostMarv2012-10-291-2/+2
* refactoring llGetPos() to take advantage of implicit converterSignpostMarv2012-10-291-2/+1
* shifting from two instances of typecasting to one instance of typecasting in ...SignpostMarv2012-10-291-4/+4
* 80-character width terminal formatting of recent commits to llPlaySound, llPl...SignpostMarv2012-10-291-7/+15
* shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-4/+40
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-5/+17
* deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-21/+7
* adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
* transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-25/+3
* transposing preload sound onto sound moduleSignpostMarv2012-10-291-1/+2
* transposing stop sound into sound moduleSignpostMarv2012-10-291-37/+5
* moving comment for llStopSound inside the method block prior to transposition...SignpostMarv2012-10-291-1/+1
* Immediately setting gain to zero as a workaround for code not stopping sound ...SignpostMarv2012-10-291-0/+1
* Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-3/+3
* When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)2012-10-251-2/+2
* altering documentation for llGetLinkName, as the current documentation is rat...SignpostMarv2012-10-191-1/+11
* since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv2012-10-191-4/+4
* the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv2012-10-191-1/+1
* ensuring that operand order in llGetLinkName is internally consistentSignpostMarv2012-10-191-1/+1
* Add missing category paremeter to llGiveInventoryList grid IM construction.Justin Clark-Casey (justincc)2012-10-161-1/+1