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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL (follow)
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* Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen2007-08-141-2/+13
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-141-85/+90
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-141-2/+2
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-133-9/+10
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-131-121/+121
* ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2007-08-122-3/+20
* LSL_BaseClass now receives scene during initTedd Hansen2007-08-121-3/+6
* LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen2007-08-123-13/+365
* Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen2007-08-123-56/+40
* Script now compiles unsuccessfullyTedd Hansen2007-08-123-30/+146
* LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH...Tedd Hansen2007-08-122-0/+47
* Initial LSL to C# converter, not working yet!Tedd Hansen2007-08-121-0/+156
* Renamed Compiler.LSL to Compiler.LSOTedd Hansen2007-08-1013-3896/+0
* Removed 2 warnings. Added pointer comments to where to add hooks and modify f...Tedd Hansen2007-08-091-0/+1
* Removed spaces from directory namesTedd Hansen2007-08-092-0/+0
* Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...Tedd Hansen2007-08-0913-0/+3895