Commit message (Collapse) | Author | Age | Files | Lines | |
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* | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 2007-08-14 | 1 | -3/+3 |
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* | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 2007-08-13 | 1 | -7/+8 |
| | | | | now works, but llSay only outputs to server console. | ||||
* | krinkec's updates to ll* interface and functions | Tedd Hansen | 2007-08-13 | 1 | -121/+121 |
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* | LSL_BaseClass now receives scene during init | Tedd Hansen | 2007-08-12 | 1 | -3/+6 |
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* | LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users ↵ | Tedd Hansen | 2007-08-12 | 1 | -5/+350 |
| | | | | won't have to reference every internal command by object. | ||||
* | Code comments and cleanup, correct datatypes for key, vector, rotation, ↵ | Tedd Hansen | 2007-08-12 | 1 | -0/+11 |
| | | | | (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc | ||||
* | Script now compiles unsuccessfully | Tedd Hansen | 2007-08-12 | 1 | -0/+10 |
| | | | | | (unknown datatypes, no references) | ||||
* | Renamed Compiler.LSL to Compiler.LSO | Tedd Hansen | 2007-08-10 | 1 | -58/+0 |
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* | Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵ | Tedd Hansen | 2007-08-09 | 1 | -0/+58 |
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error |