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path: root/OpenSim/Region/Physics/UbitMeshing/Meshmerizer.cs (follow)
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* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-091-5/+11
* a few changes/fix (?)UbitUmarov2012-10-071-9/+9
* [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-61/+3
* introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov2012-10-031-3/+37
* use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-071-27/+80
* ** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov2012-08-061-7/+110
* bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov2012-08-051-0/+3
* ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov2012-08-051-2/+4
* Downgrade an error log message to info because there is nothing we can do ifMelanie2012-04-161-1/+1
* minor cleanUbitUmarov2012-03-211-27/+24
* add convex state to mesh key, so a change is detected.UbitUmarov2012-03-211-1/+1
* let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2012-03-211-7/+10
* added convex decomposition hulls support. Hardcoded to use mesh or this. (so...UbitUmarov2012-03-201-18/+146
* WORK in progress!! Now it reads the simple hull shape to use if convex shape ...UbitUmarov2012-03-201-22/+158
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+762