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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
remove some more debug spam on ode
UbitUmarov
2012-10-12
2
-4766
/
+5735
*
normalize quaternion.Slerp outputs
UbitUmarov
2012-10-10
2
-0
/
+2
*
add some quaternion normalizations to keep errors under control
UbitUmarov
2012-10-10
1
-0
/
+3
*
debug
UbitUmarov
2012-10-10
1
-0
/
+6
*
fix debug :)
UbitUmarov
2012-10-09
1
-1
/
+1
*
debug...
UbitUmarov
2012-10-09
1
-0
/
+5
*
debug...
UbitUmarov
2012-10-09
1
-2
/
+5
*
avoid crashing so debug is seen
UbitUmarov
2012-10-09
1
-0
/
+1
*
another debug msg
UbitUmarov
2012-10-09
1
-0
/
+22
*
force allocation of mesh data on creation ( messy code version )
UbitUmarov
2012-10-09
9
-12
/
+45
*
temporary debug code
UbitUmarov
2012-10-09
1
-0
/
+19
*
fire a extra terseupdate when stopping (like in loosing physics). In some
UbitUmarov
2012-10-09
1
-0
/
+3
*
Change ray to land colision range limitation so it has no impact on other
UbitUmarov
2012-10-09
1
-6
/
+8
*
move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
4
-83
/
+229
*
a few changes/fix (?)
UbitUmarov
2012-10-07
4
-117
/
+112
*
bug fix + make costs visible for testing
UbitUmarov
2012-10-07
4
-41
/
+85
*
refix so we can compile it, loosing alpha scultps fix on core meshmerizer
UbitUmarov
2012-10-07
1
-0
/
+11
*
fix wrong file commited
UbitUmarov
2012-10-07
1
-10
/
+0
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-07
1
-24
/
+7
|
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*
comment out a spam coment on core Meshmerizer
UbitUmarov
2012-10-07
1
-26
/
+4
*
|
i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-07
3
-24
/
+118
*
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
7
-1052
/
+632
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-05
3
-32
/
+50
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*
Fix threading in remote asset connector
Melanie
2012-10-05
1
-16
/
+21
|
*
Allow default animation to be stopped to be replaced with another one.
Melanie
2012-10-04
2
-16
/
+29
*
|
make sure a buffer is closed, and changed a misleading log msg
UbitUmarov
2012-10-05
1
-8
/
+20
*
|
more changes and more non active code
UbitUmarov
2012-10-04
4
-29
/
+144
*
|
apply cmic fix to multi layer wearables
UbitUmarov
2012-10-04
1
-1
/
+1
*
|
Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-04
1
-1
/
+12
|
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*
Fix a viewer crash issue
Melanie
2012-10-03
1
-1
/
+12
*
|
more changes. Most code not in use
UbitUmarov
2012-10-04
5
-23
/
+615
*
|
missing changed file
UbitUmarov
2012-10-03
1
-1
/
+1
*
|
meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
2012-10-03
2
-4
/
+41
*
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making meshworker have more work..
UbitUmarov
2012-10-03
2
-4
/
+23
*
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introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
7
-163
/
+262
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/
*
Attempt to fix Mantis #6311. Honor a destination folder if one is given
Melanie
2012-10-02
1
-0
/
+39
*
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2012-09-28
5
-57
/
+147
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*
make some forgotten changes be done by simulation thread not by caller
UbitUmarov
2012-09-27
2
-34
/
+126
|
*
Update the Http server with a few additional properties. Adapt the test
Melanie
2012-09-27
2
-0
/
+4
|
*
Merge branch 'ubitwork' into avination
Melanie
2012-09-26
1
-5
/
+1
|
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*
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Streamline and improve llGetMass
Melanie
2012-09-26
1
-23
/
+17
*
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Fix a possible NRE
Melanie
2012-09-28
1
-3
/
+10
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*
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create a new PollServiceHttpRequest req per loop since they can be sent to
UbitUmarov
2012-09-27
1
-5
/
+1
|
/
*
don't send a partial contents report if we are sending all data
UbitUmarov
2012-09-26
1
-10
/
+15
*
add assettype mesh to list of binary assets
UbitUmarov
2012-09-26
1
-1
/
+2
*
fix GetTextureHandler range
UbitUmarov
2012-09-26
1
-1
/
+5
*
missing file
UbitUmarov
2012-09-26
1
-1
/
+1
*
just remove the damm thing
UbitUmarov
2012-09-26
7
-29
/
+7
*
Seems nothing actually need the request body for getevents. so change
UbitUmarov
2012-09-26
5
-15
/
+12
*
UriModule GetEvents also doesn't need a request body
UbitUmarov
2012-09-26
1
-0
/
+1
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