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path: root/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* i update core ode plugin and make it load is meshs (i hope)UbitUmarov2012-10-071-9/+2
* Merge branch 'master' into bigmergeMelanie2011-11-171-3/+4
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| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-3/+4
* | Resolve merge commits, stage 1Tom2011-09-041-17/+75
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| * Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-17/+75
* | Fix a raycast issueTom2011-07-151-2/+9
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* * Commit some sit code that's commented out for now.Teravus Ovares (Dan Olivares)2009-12-081-1/+8
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+8
* Formatting cleanup.Jeff Ames2009-10-011-1/+1
* * Fixes Terrain issues with combined regions.Teravus Ovares (Dan Olivares)2009-08-201-9/+4
* Formatting cleanup.Jeff Ames2009-07-231-2/+2
* * Whoops, forgot the water heightfield.Teravus Ovares2009-07-221-1/+4
* * Exclude heightfield geom from the raycast test. Teravus Ovares2009-07-221-0/+69
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+295