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path: root/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs (follow)
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* Merge branch 'master' into careminsterMelanie2012-10-311-1/+7
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| * Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv...Justin Clark-Casey (justincc)2012-10-301-0/+6
| * Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce...Justin Clark-Casey (justincc)2012-10-301-1/+1
* | Merge branch 'master' into careminsterMelanie2012-10-301-3/+2
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| * Make MeshAssetReceived private.Justin Clark-Casey (justincc)2012-10-301-1/+1
| * correct ODEPrim.MeshAssetReveived -> MeshAssetReceivedJustin Clark-Casey (justincc)2012-10-301-3/+2
* | Merge branch 'avination' into careminsterMelanie2012-10-281-7/+13
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| * | [UNTESTED] core Ode: let broken mesh physical prims collide with land asUbitUmarov2012-10-191-6/+11
| * | [UNTESTED] core Ode: stop trying to load a broken asset. Make brokenUbitUmarov2012-10-191-21/+97
* | | Merge branch 'master' into careminsterMelanie2012-10-231-12/+14
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| * | minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...Justin Clark-Casey (justincc)2012-10-201-3/+0
| * | Fix minor issues from commit 28483150Justin Clark-Casey (justincc)2012-10-201-12/+17
* | | Merge branch 'master' into careminsterMelanie2012-10-191-6/+11
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| * | [UNTESTED] core Ode: let broken mesh physical prims collide with land asUbitUmarov2012-10-191-6/+11
* | | Merge branch 'master' into careminsterMelanie2012-10-191-21/+97
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| * | [UNTESTED] core Ode: stop trying to load a broken asset. Make brokenUbitUmarov2012-10-191-21/+97
| * | i update core ode plugin and make it load is meshs (i hope)UbitUmarov2012-10-181-1/+50
* | | Merge branch 'avination' into careminsterMelanie2012-10-181-3/+52
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| * | i update core ode plugin and make it load is meshs (i hope)UbitUmarov2012-10-071-9/+81
* | | Merge branch 'master' into careminsterMelanie2012-10-041-2/+11
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| * | Soliciting for comments on smoothness of physics objects for this build.teravus2012-10-031-2/+11
* | | Merge branch 'master' into careminsterMelanie2012-10-031-5/+19
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| * I propose that 0.5m/step change for linear velocity is too big of a change to...teravus2012-10-031-1/+15
| * Minor Modification, switch /2 to 0.5f in ODEPrim.Velocityteravus2012-10-021-4/+4
* | Merge branch 'master' into careminsterMelanie2012-04-241-0/+1
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| * Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed ...Justin Clark-Casey (justincc)2012-04-241-0/+1
* | Merge branch 'master' into careminsterMelanie2012-04-221-237/+220
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| * Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa...Justin Clark-Casey (justincc)2012-04-211-9/+18
| * refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate.Justin Clark-Casey (justincc)2012-04-211-115/+117
| * Remove redundant prim_geom != IntPtr.Zero checks in ODEPrim.Justin Clark-Casey (justincc)2012-04-211-116/+88
* | Merge branch 'master' into careminsterMelanie2012-04-201-12/+10
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| * If a physical prim is manually moved (e.g. by a user) then set the geometry p...Justin Clark-Casey (justincc)2012-04-201-12/+10
* | Merge branch 'master' into careminsterMelanie2012-03-201-10/+16
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| * Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th...Justin Clark-Casey (justincc)2012-03-201-10/+16
* | Merge branch 'master' into careminsterMelanie2012-02-241-0/+2
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| * Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-241-0/+2
| * Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-0/+1
* | Merge branch 'master' into careminsterMelanie2011-12-221-0/+1
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| * | Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-0/+1
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* | Merge branch 'master' into bigmergeMelanie2011-11-241-11/+9
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| * slightly simplify OdeScene.Simulate() by removing bool processtaints, since w...Justin Clark-Casey (justincc)2011-11-221-1/+0
| * Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not...Justin Clark-Casey (justincc)2011-11-211-9/+9
| * Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)2011-11-211-1/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-171-10/+1
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| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-10/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-051-0/+3
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| * Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...Justin Clark-Casey (justincc)2011-11-041-0/+3
* | Merge branch 'master' into bigmergeMelanie2011-10-271-1/+22
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| * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-1/+22
* | Merge branch 'master' into bigmergeMelanie2011-10-261-14/+4
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