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authorJustin Clark-Casey (justincc)2011-11-22 21:51:00 +0000
committerJustin Clark-Casey (justincc)2011-11-22 21:51:00 +0000
commitdaf99f8c0ac874971c829b18a2372be1c4ee9541 (patch)
tree71268ae25d4ef8ad59612eeacb6db105addfe28f /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
parentImprove the error messages returned if the HelloNeighbour call fails. (diff)
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slightly simplify OdeScene.Simulate() by removing bool processtaints, since we can inspect count of taint lists instead.
also groups OdeCharacter.CreateOdeStructures() and DestroyOdeStructures() together
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index fec4693..94e6185 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -272,7 +272,6 @@ namespace OpenSim.Region.Physics.OdePlugin
272 272
273 m_taintadd = true; 273 m_taintadd = true;
274 _parent_scene.AddPhysicsActorTaint(this); 274 _parent_scene.AddPhysicsActorTaint(this);
275 // don't do .add() here; old geoms get recycled with the same hash
276 } 275 }
277 276
278 public override int PhysicsActorType 277 public override int PhysicsActorType