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* ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-162-0/+46
* Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2012-03-212-0/+14
* let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2012-03-212-0/+6
* more phantom physics ( chODE and a fix in manager physicsactorUbitUmarov2012-03-111-1/+1
* initial steps to support physical phantomsUbitUmarov2012-03-112-3/+8
* update ubitOdeUbitUmarov2012-03-051-1/+3
* update UbitOdeUbitUmarov2012-03-041-2/+3
* Merge branch 'ubitwork'Melanie2012-02-194-2/+86
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| * changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov2012-02-182-3/+47
| * Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-172-0/+12
| * Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-111-0/+1
| * changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
* | Merge branch 'master' into careminsterMelanie2012-02-181-1/+2
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| * On Windows automatically load the correct native ODE library depending on whe...Justin Clark-Casey (justincc)2012-02-181-1/+2
| * Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
* | Merge branch 'master' into careminsterMelanie2011-12-221-1/+2
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| * | Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
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* | Merge branch 'master' into bigmergeMelanie2011-11-281-1/+1
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| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-242-9/+14
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| * Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
| * Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)2011-11-211-0/+9
| * Actually remove PhysicsActor.SOPDescription this timeJustin Clark-Casey (justincc)2011-11-211-1/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-171-6/+10
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| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-6/+10
* | Merge branch 'master' into bigmergeMelanie2011-10-271-0/+2
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| * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-0/+2
* | Merge branch 'master' into bigmergeMelanie2011-10-261-23/+24
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| * Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2011-10-251-24/+6
| * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-251-0/+6
| * When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)2011-10-251-0/+5
| * For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-251-0/+8
* | Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-251-0/+5
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| * Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-181-0/+5
* | Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmergeMelanie2011-10-251-1/+0
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| * refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-151-1/+0
* | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-252-88/+125
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| * Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
* | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmergeMelanie2011-10-251-2/+23
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| * More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-131-2/+23
* | Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmergeMelanie2011-10-251-1/+22
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| * refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-131-1/+22
* | Resolve merge commits, stage 1Tom2011-09-043-12/+111
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| * Merge branch 'master' into bulletsimMic Bowman2011-08-291-0/+11
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| | * Add level of detail specification to optionally reduce the number of vertices...Robert Adams2011-08-281-0/+11
| * | BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams2011-08-181-0/+73
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| * refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)2011-08-011-0/+4
| * Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
| * Fix some local id issues in physics glueroot2011-07-151-12/+7
| * Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23