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author | Melanie | 2011-11-24 01:16:37 +0000 |
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committer | Melanie | 2011-11-24 01:16:37 +0000 |
commit | a8270cb48cf8dbca7595da5963d8fafdb1141529 (patch) | |
tree | cf878acca0c652239f4441c3783647b6b0b688a6 /OpenSim/Region/Physics/Manager | |
parent | Merge branch 'master' into bigmerge (diff) | |
parent | Append asset ID to URL for storage requests to allow caching proxies to work ... (diff) | |
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Merge branch 'master' into bigmerge
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 10 |
2 files changed, 14 insertions, 9 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 798a0a4..c2acf97 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -160,8 +160,19 @@ namespace OpenSim.Region.Physics.Manager | |||
160 | 160 | ||
161 | public abstract bool Selected { set; } | 161 | public abstract bool Selected { set; } |
162 | 162 | ||
163 | /// <summary> | ||
164 | /// Name of this actor. | ||
165 | /// </summary> | ||
166 | /// <remarks> | ||
167 | /// XXX: Bizarrely, this cannot be "Terrain" or "Water" right now unless it really is simulating terrain or | ||
168 | /// water. This is not a problem due to the formatting of names given by prims and avatars. | ||
169 | /// </remarks> | ||
170 | public string Name { get; protected set; } | ||
171 | |||
172 | /// <summary> | ||
173 | /// This is being used by ODE joint code. | ||
174 | /// </summary> | ||
163 | public string SOPName; | 175 | public string SOPName; |
164 | public string SOPDescription; | ||
165 | 176 | ||
166 | public abstract void CrossingFailure(); | 177 | public abstract void CrossingFailure(); |
167 | 178 | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index acedf44..1f631ee 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -224,15 +224,9 @@ namespace OpenSim.Region.Physics.Manager | |||
224 | return false; | 224 | return false; |
225 | } | 225 | } |
226 | 226 | ||
227 | public virtual void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents) | 227 | public virtual void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents) {} |
228 | { | ||
229 | return; | ||
230 | } | ||
231 | 228 | ||
232 | public virtual void UnCombine(PhysicsScene pScene) | 229 | public virtual void UnCombine(PhysicsScene pScene) {} |
233 | { | ||
234 | |||
235 | } | ||
236 | 230 | ||
237 | /// <summary> | 231 | /// <summary> |
238 | /// Queue a raycast against the physics scene. | 232 | /// Queue a raycast against the physics scene. |