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My fork of OpenSim for IG and MG, called SledjChisl.
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BulletXPlugin
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BulletXPlugin.cs
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Author
Age
Files
Lines
*
Passes prim physical status to mesher from physics plugins
Dahlia Trimble
2008-07-12
1
-1
/
+1
*
dr scofield's warnings safari:
Dr Scofield
2008-06-27
1
-5
/
+8
*
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
2008-05-25
1
-0
/
+7
*
* This finishes the ODE options section of the OpenSim.ini.example. I've adde...
Teravus Ovares
2008-05-16
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-10
/
+10
*
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
2008-05-14
1
-1
/
+4
*
Formatting cleanup.
Jeff Ames
2008-05-14
1
-1
/
+1
*
* Some more bulletx physics fixes from Jed (DeepThink)
Adam Frisby
2008-05-13
1
-14
/
+14
*
* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trime...
Adam Frisby
2008-05-09
1
-20
/
+29
*
* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision...
Adam Frisby
2008-05-08
1
-3
/
+172
*
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
2008-05-06
1
-5
/
+5
*
* Committing some collision stuffs that I'm working on.
Teravus Ovares
2008-05-03
1
-0
/
+12
*
* Breaking all the code, breaking all the code..!
Adam Frisby
2008-05-01
1
-4
/
+4
*
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
2008-04-23
1
-0
/
+6
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-2
/
+0
*
Fix compiler warnings in BulletXPlugin.
Jeff Ames
2008-03-29
1
-18
/
+18
*
Fix a few compiler warnings.
Jeff Ames
2008-03-25
1
-3
/
+0
*
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
2008-03-25
1
-0
/
+3
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-59
/
+26
*
ODEPlugin
Teravus Ovares
2008-03-10
1
-0
/
+5
*
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
2008-03-10
1
-0
/
+12
*
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
2008-03-02
1
-0
/
+8
*
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
2008-02-23
1
-0
/
+5
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-4
/
+3
*
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
2008-02-18
1
-1
/
+1
*
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
2008-02-17
1
-0
/
+5
*
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
2008-02-14
1
-1
/
+1
*
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
2008-02-13
1
-0
/
+5
*
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
2008-02-13
1
-1
/
+4
*
* Added PhysicsScene.Dispose()
Teravus Ovares
2008-02-11
1
-0
/
+3
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-1
/
+3
*
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
2008-01-29
1
-0
/
+10
*
* Commenting out the 'collision notifications' on BulletX, as there hasn't be...
Teravus Ovares
2008-01-29
1
-2
/
+2
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-12-27
1
-82
/
+124
*
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
2007-12-19
1
-3
/
+43
*
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
2007-12-12
1
-1
/
+7
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-1
/
+1
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
1
-0
/
+3
*
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
2007-11-12
1
-1
/
+5
*
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
2007-11-12
1
-2
/
+27
*
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
2007-11-10
1
-31
/
+114
*
* Added an internal throttle on ODE physics updates
Teravus Ovares
2007-11-09
1
-0
/
+5
*
* Moved BulletX off of the 'constant terse update' method. It now only sends...
Teravus Ovares
2007-11-09
1
-0
/
+26
*
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
2007-11-08
1
-0
/
+6
*
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
dan miller
2007-11-05
1
-0
/
+1
*
prim cuts in ODE
dan miller
2007-11-05
1
-0
/
+9
*
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
2007-11-03
1
-51
/
+24
*
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
2007-11-03
1
-41
/
+25
*
Partialy fixed a bug with collisions in BulletXPlugin.
darok
2007-11-01
1
-37
/
+19
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