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authorAdam Frisby2008-02-14 12:16:33 +0000
committerAdam Frisby2008-02-14 12:16:33 +0000
commitf3afa68a2af6ad5999e6efe3e4725cb17293108d (patch)
tree4253a44bee39976d6b3dd6813439f5966cf12632 /OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
parent* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax! (diff)
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* Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
Diffstat (limited to 'OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
index 5a8589c..314708f 100644
--- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
+++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
@@ -336,7 +336,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
336 336
337 private const int minXY = 0; 337 private const int minXY = 0;
338 private const int minZ = 0; 338 private const int minZ = 0;
339 private const int maxXY = 256; 339 private const int maxXY = (int)Constants.RegionSize;
340 private const int maxZ = 4096; 340 private const int maxZ = 4096;
341 private const int maxHandles = 32766; //Why? I don't know 341 private const int maxHandles = 32766; //Why? I don't know
342 private const float gravity = 9.8f; 342 private const float gravity = 9.8f;