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* Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...Robert Adams2013-07-231-1/+1
* Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."Robert Adams2013-07-221-1/+1
* BulletSim: only create vehicle prim actor when vehicles are enabled.Robert Adams2013-07-221-1/+1
* BulletSim: make all the different angularVerticalAttraction algorithmsRobert Adams2013-07-081-1/+3
* BulletSim: remove the handle to the vehicle actor and cause routinesRobert Adams2013-06-301-14/+18
* BulletSim: convert BSDynamic to a BSActor and change BSPrim to setRobert Adams2013-03-311-6/+6
* BulletSim: fix physics repositioning when under ground to only happenRobert Adams2013-01-292-14/+45
* BulletSim: first unit test: vehicle angular attractionRobert Adams2013-01-282-56/+127
* BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams2013-01-281-81/+87
* BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams2013-01-273-0/+193