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* Merge branch 'master' into careminsterMelanie2013-09-0113-75/+375
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| * Profiles: Clean up some log entries caused when visiting HG avatar is using l...BlueWall2013-08-291-16/+26
| * Initialization: move key expansion out to operate on all sources and not just...BlueWall2013-08-291-2/+2
| * BulletSim: add some protections for processing when shutting down.Robert Adams2013-08-271-2/+2
| * Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)2013-08-251-10/+22
| * Potential fix for access control bug on login introduced with SeeIntoRegion c...Diva Canto2013-08-241-1/+1
| * Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams2013-08-231-1/+1
| * minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...Justin Clark-Casey (justincc)2013-08-231-4/+4
| * Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)2013-08-231-5/+0
| * Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...Justin Clark-Casey (justincc)2013-08-231-28/+6
| * minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)2013-08-231-4/+0
| * Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)2013-08-221-0/+3
| * Stop error messages being misleadingly generated when on client connection ac...Justin Clark-Casey (justincc)2013-08-221-2/+19
| * Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)2013-08-221-2/+8
| * Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2013-08-212-0/+29
| * * Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus2013-08-202-3/+48
| * Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)2013-08-201-50/+81
| * Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)2013-08-201-0/+180
* | Merge branch 'master' into careminsterMelanie2013-08-181-4/+16
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| * Allow updating the wearable type of wearables that have a type of 0.Melanie2013-08-181-4/+16
* | Merge branch 'master' into careminsterMelanie2013-08-1717-128/+325
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| * Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)2013-08-171-19/+16
| * minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)2013-08-171-2/+1
| * minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)2013-08-171-4/+3
| * Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)2013-08-174-7/+69
| * Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...Justin Clark-Casey (justincc)2013-08-161-2/+87
| * refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)2013-08-161-1/+1
| * Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)2013-08-161-16/+9
| * Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)2013-08-151-1/+2
| * Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)2013-08-151-2/+6
| * Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...Justin Clark-Casey (justincc)2013-08-152-15/+7
| * Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.Justin Clark-Casey (justincc)2013-08-152-23/+32
| * minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)2013-08-141-1/+1
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-08-145-6/+28
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| | * BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2013-08-142-2/+6
| | * BulletSim: add physical object initialized flag so updates and collisionsRobert Adams2013-08-145-5/+23
| * | minor: remove unused entity transfer config in teleport v2 attachments testJustin Clark-Casey (justincc)2013-08-141-1/+0
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| * Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)2013-08-141-4/+29
| * Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)2013-08-141-21/+44
* | Merge branch 'master' into careminsterMelanie2013-08-143-7/+32
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| * Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2013-08-142-0/+25
| * BulletSim: move the creation of the avatar movement actor creating toRobert Adams2013-08-131-7/+7
* | Merge branch 'master' into careminsterMelanie2013-08-139-20/+150
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| * Remove exception when printing error for failure removing script state.Robert Adams2013-08-131-1/+1
| * BulletSim: add check in avatar stair step code to verify the collisionRobert Adams2013-08-124-13/+26
| * Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)2013-08-121-1/+0
| * minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)2013-08-121-3/+8
| * Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)2013-08-121-1/+3
| * Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...Justin Clark-Casey (justincc)2013-08-121-1/+112
* | Merge branch 'master' into careminsterMelanie2013-08-1116-210/+499
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