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* Merge branch 'master' into careminsterMelanie2012-04-071-1/+2
|\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Added missing refresh of group membership client side cache to the groups ↵Snoopy Pfeffer2012-04-051-1/+2
| | | | | | | | module. Before memberships of non active groups often were not stored in the cache (n_groupPowers).
* | Merge branch 'master' into careminsterMelanie2012-03-311-0/+189
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * minor: remove some now unneeded code from FriendsCommandsModuleJustin Clark-Casey (justincc)2012-03-301-55/+0
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| * Make default "show friends" console command show friends fetched from the ↵Justin Clark-Casey (justincc)2012-03-301-4/+83
| | | | | | | | | | | | friends service. There is no a --cache option which will show friends from the local cache if available.
| * refactor: Move "friends show cache" console command out into separate ↵Justin Clark-Casey (justincc)2012-03-301-0/+165
| | | | | | | | | | | | FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
* | Merge branch 'master' into careminsterMelanie2012-03-281-46/+24
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Framework/Client/IClientInventory.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
| * minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)2012-03-271-54/+25
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* | Merge branch 'master' into careminsterMelanie2012-03-271-25/+119
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-23/+99
| | | | | | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
| * User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-2/+20
| | | | | | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* | Merge branch 'master' into careminsterMelanie2012-03-081-5/+5
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| * Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-081-5/+5
| | | | | | | | | | | | | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* | Merge branch 'master' into careminsterMelanie2012-02-152-11/+66
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| * Fix a race condition in the simian groups connector. When requests wereMic Bowman2012-02-131-8/+63
| | | | | | | | | | | | too slow they would circumvent the cache (piling up on the network service and making the problem even worse). This condition happens frequently during permission checks.
| * Fix: get embedded objects from Notecard fails with activated ↵PixelTomsen2012-02-141-3/+3
| | | | | | | | | | | | FreeSwitchVoiceModul http://opensimulator.org/mantis/view.php?id=2607
* | Merge branch 'master' into careminsterMelanie2012-01-281-1/+1
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| * Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-281-1/+1
| | | | | | | | agent id anyway
* | Merge branch 'master' into careminsterMelanie2012-01-101-0/+50
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Add "app find <uuid-or-start-of-uuid>" command to find the appearance using ↵Justin Clark-Casey (justincc)2012-01-101-0/+50
| | | | | | | | | | | | a particular baked texture, if any. This is for debugging to relate texture console entries back to particular users on the simulator end.
* | Merge branch 'master' into careminsterMelanie2012-01-061-4/+9
|\ \ | |/ | | | | | | Conflicts: OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
| * Improve "app rebake" command to return a better message if no uploaded ↵Justin Clark-Casey (justincc)2012-01-051-4/+9
| | | | | | | | texture ids were available for the rebake request
* | Merge branch 'master' into careminsterMelanie2012-01-051-1/+39
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Add "appearance rebake" command to ask a specific viewer to rebake textures ↵Justin Clark-Casey (justincc)2012-01-041-1/+39
| | | | | | | | | | | | | | | | from the server end. This is not as useful as it sounds, since you can only request rebakes for texture IDs already received. In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect. Nonetheless, this is useful for diagnostic/debugging purposes.
* | Merge branch 'master' into careminsterMelanie2011-12-191-30/+0
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| * Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs ↵Justin Clark-Casey (justincc)2011-12-191-30/+0
| | | | | | | | as this is updating SOG/SOP.GroupID, which is arguably generic.
* | Merge branch 'master' into careminsterMelanie2011-12-191-33/+1
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| * Migrate detailed "appearance show" report generation up to ↵Justin Clark-Casey (justincc)2011-12-191-33/+1
| | | | | | | | | | | | | | | | AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
* | Merge branch 'master' into careminsterMelanie2011-12-182-12/+41
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| * Fix bug where objects couldn't be set back to the "none" group.Justin Clark-Casey (justincc)2011-12-171-8/+13
| | | | | | | | | | | | | | This is handled by treating UUID.Zero as a special case. Currently, asking for the "none" group returns nothing because XMLRPC groups, at least, is not properly handling this case. It may be better in the future to have GroupsModule return an appropriate GroupsData structure instead or require the underlying services to behave appropriately. This is a further component of http://opensimulator.org/mantis/view.php?id=5588
| * Fix bug where objects could not be set to a new group if the group had been ↵Justin Clark-Casey (justincc)2011-12-171-1/+26
| | | | | | | | | | | | | | | | | | | | created in that client session, or if no other action has been performed on the object. There were two problems here: 1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session 2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag. This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588 This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
| * Tunnel [GroupsModule] DebugEnabled setting down into ↵Justin Clark-Casey (justincc)2011-12-162-11/+10
| | | | | | | | XmlRpcGroupsServicesConnectorModule so that we can record cache misses
* | Merge branch 'master' into careminsterMelanie2011-12-101-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
| * minor: remove a mono compiler warningJustin Clark-Casey (justincc)2011-12-091-1/+1
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* | Merge branch 'master' into bigmergeMelanie2011-12-061-18/+128
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| * Make "show appearance" a synonym for "appearance show"Justin Clark-Casey (justincc)2011-12-061-2/+8
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| * In "appearance show", if a particular avatar is specified, print out texture ↵Justin Clark-Casey (justincc)2011-12-061-5/+35
| | | | | | | | UUID for each bake type and whether the simulator can find it.
| * Actually send the avatar data if an individual avatar is specified, rather ↵Justin Clark-Casey (justincc)2011-12-061-0/+2
| | | | | | | | than accidentally doing nothing
| * Allow "appearance show" command to take an optional avatar nameJustin Clark-Casey (justincc)2011-12-061-8/+40
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| * Make it possible to manually send appearance information via the "appearance ↵Justin Clark-Casey (justincc)2011-12-061-11/+42
| | | | | | | | send" command for a chosen avatar as well as all
| * Provide feedback as to which avatars are resending appearance informion on ↵Justin Clark-Casey (justincc)2011-12-061-2/+11
| | | | | | | | "appearance send" console command
* | Merge branch 'master' into bigmergeMelanie2011-12-052-6/+6
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| * Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-052-6/+6
| | | | | | | | | | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* | Merge branch 'master' into bigmergeMelanie2011-11-041-7/+4
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/LightShare/LightShareModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-032-3/+3
| | | | | | | | | | | | from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-032-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.
| * Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
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* | Merge branch 'master' into bigmergeMelanie2011-11-011-1/+18
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-011-1/+18
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* | Merge branch 'master' into bigmergeMelanie2011-10-273-18/+13
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs