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* Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-252-3/+3
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-142-3/+3
* | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmergeMelanie2011-10-251-19/+33
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| * Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-19/+33
* | Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmergeMelanie2011-10-251-4/+4
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| * refactor: Put the frame update period when temporary objects are cleaned up i...Justin Clark-Casey (justincc)2011-10-131-4/+4
* | Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmergeMelanie2011-10-251-29/+1
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| * refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
* | Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmergeMelanie2011-10-252-6/+13
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| * Tie reported FPS correction factor into the minimum frame time rather than se...Justin Clark-Casey (justincc)2011-10-132-6/+13
* | Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmergeMelanie2011-10-251-1/+12
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| * Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
* | Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmergeMelanie2011-10-253-9/+1
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| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-10-123-44/+1
* | Fix ground sit autopilotMelanie2011-10-252-9/+19
* | Fake an AgentCircuitData if none is available rather than crashing outMelanie2011-10-241-2/+24
* | Allow updating the movement animation while flying. This fixes falling,Melanie2011-10-211-20/+6
* | Fix up the animator and ScenePresence to like each other againMelanie2011-10-202-7/+24
* | Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie2011-10-121-12/+6
* | Merge branch 'master' into bigmergeMelanie2011-10-122-1/+35
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| * Start recording object updates per second statistic (analogue of agent update...Justin Clark-Casey (justincc)2011-10-112-1/+35
* | Merge commit '62aad4c18f1ebc0780ce47cf179f3d5550ff0837' into bigmergeMelanie2011-10-121-1/+1
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| * Add other region stats (total frame time, physics fps, etc.) currently missin...Justin Clark-Casey (justincc)2011-10-101-1/+1
* | Merge commit '19096bd391ac88bbccda00e4660a061020118bb9' into bigmergeMelanie2011-10-121-13/+13
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| * Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2011-10-101-13/+13
* | Merge commit '2b290793ab7153c956db5637dd27dfbbd0a1cf98' into bigmergeMelanie2011-10-121-13/+0
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| * refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2011-10-101-13/+0
* | Merge commit 'ff80113534182bbcbcb49a73035776134fb04e3e' into bigmergeMelanie2011-10-121-2/+6
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| * Go back to lying that sim fps is 55 when it's actually locked at a maximum of...Justin Clark-Casey (justincc)2011-10-081-2/+6
* | Merge commit 'e3c522e2118108a01d2c6f77c8065224d53d6bb9' into bigmergeMelanie2011-10-121-1/+1
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| * Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)2011-10-071-1/+1
* | Merge commit '4b46b7a5adb1c7449725ed1cf1fa5d7122af10bb' into bigmergeMelanie2011-10-123-51/+51
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| * Fixed line endings from previous commitDan Lake2011-10-063-51/+51
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-061-9/+2
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* | \ Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmergeMelanie2011-10-124-88/+78
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| * | Refactored "known child region" in ScenePresence. There were 4 differentDan Lake2011-10-064-88/+78
* | | Merge commit '1f78dc65041729567edc411a3e63dd9a32a268a3' into bigmergeMelanie2011-10-121-9/+2
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| * | remove the pointless slashes on the end of the (5!) different server stat ret...Justin Clark-Casey (justincc)2011-10-071-9/+2
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* | Merge commit '9a16e76f5151c11fbf76e41b89f8eb03b1731828' into bigmergeMelanie2011-10-121-11/+10
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| * Simplified IsInTransit property on ScenePresence and removed InTransit() whic...Dan Lake2011-10-061-11/+10
* | Merge commit '08f264d096e1dca535a64e683fa5ab5918368085' into bigmergeMelanie2011-10-121-3/+0
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-064-60/+57
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* | \ Merge commit 'bd9ba904c3e4d9c2c626a7749f19f124b4ddcf15' into bigmergeMelanie2011-10-121-255/+266
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| * | Refactor ScenePresence so gets and sets are through properties. Added private...Dan Lake2011-10-061-287/+288
* | | Merge commit 'ca83f99332316fda1c412a5bf2889f9cf5cf3577' into bigmergeMelanie2011-10-124-36/+21
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| * | Instead of adding stat agentMS in all kinds of places, calculate it instead i...Justin Clark-Casey (justincc)2011-10-064-36/+21
* | | Merge commit '7d033187d8fd49d9a38531061c38783e81d69f5b' into bigmergeMelanie2011-10-123-24/+36
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| * | Make reported sim fps more accurate, in line with frame time msJustin Clark-Casey (justincc)2011-10-053-24/+36
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-032-47/+48
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* | \ Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-1211-226/+425
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