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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
remove some ischild tests
UbitUmarov
2014-08-02
1
-5
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+5
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sitting avatars hidding by their position. This is not as SL that uses
UbitUmarov
2014-08-01
2
-1
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+40
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handle change of hide avatars flag. Parcel limits edition still need work
UbitUmarov
2014-08-01
1
-57
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+97
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work on hide avatars
UbitUmarov
2014-08-01
1
-40
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+238
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MESS: changes in MakeRootAgent and CompleteMovement reordering things.
UbitUmarov
2014-07-31
1
-25
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+118
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restrict other avatar sounds to parcel flags ( untested )
UbitUmarov
2014-07-30
1
-2
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+2
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mute avatar collision sounds if parcel doesnt allow
UbitUmarov
2014-07-30
1
-1
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+19
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change how sounds work. May be bad.. needs testing
UbitUmarov
2014-07-27
1
-2
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+4
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remove forgotten lines
UbitUmarov
2014-07-27
1
-7
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+0
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serialize sound parameters for llLoopSound
UbitUmarov
2014-07-27
1
-1
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+48
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clear script controls on crossing (untested)(possible should be done
UbitUmarov
2014-07-26
2
-0
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+10
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dont standup avatar on crossing
UbitUmarov
2014-07-26
1
-2
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+2
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allow reset default animation to default as core does
UbitUmarov
2014-07-26
1
-1
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+1
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on sit use root prim camera at and eye if child as neither
UbitUmarov
2014-07-23
1
-10
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+27
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change last commit setting intransit without messing flight
UbitUmarov
2014-07-23
1
-4
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+4
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do CompleteMovement with InTransit set as core
UbitUmarov
2014-07-23
1
-82
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+91
*
cleanup a bit presence CheckForBorderCrossing removing dead code
UbitUmarov
2014-07-23
1
-126
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+113
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changed locations of m_originRegionID setting to where current core has
UbitUmarov
2014-07-23
1
-6
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+17
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clamp avatar standup position within region
UbitUmarov
2014-07-22
1
-0
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+2
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CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so
UbitUmarov
2014-07-22
1
-91
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+86
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consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
UbitUmarov
2014-07-22
1
-0
/
+2
*
make ResetChildPrimPhysicsPositions only do what it is supposed to do and
UbitUmarov
2014-07-22
1
-1
/
+11
*
tell scripts about positions changes after they are actually changed
UbitUmarov
2014-07-22
1
-10
/
+18
*
dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog
UbitUmarov
2014-07-22
1
-84
/
+96
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bug fix. Child position got broken because first prim i parts array may
UbitUmarov
2014-07-22
1
-0
/
+5
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send updates on selected attachments as sl ( warinin if reverted then a
UbitUmarov
2014-07-22
1
-3
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+3
*
change presence movetotarget avoiding trying to go undergroud or fly when
UbitUmarov
2014-07-21
1
-1
/
+4
*
make sittarget camera relative to root prim
UbitUmarov
2014-07-20
1
-17
/
+18
*
another change to standup
UbitUmarov
2014-07-20
1
-1
/
+1
*
change avatar standup code
UbitUmarov
2014-07-20
1
-28
/
+25
*
physicsSit SendSitResponse also relative to parent prim
UbitUmarov
2014-07-20
1
-5
/
+11
*
physics engine cannot change internal positions of linksets, at least not
UbitUmarov
2014-07-20
1
-2
/
+2
*
replace old Attachoffset by AttachedPos. Comented out possible merge
UbitUmarov
2014-07-20
3
-11
/
+9
*
Merge branch 'avination-current'
Melanie Thielker
2014-07-19
1
-15
/
+64
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Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster in...
UbitUmarov
2014-07-16
2
-17
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+19
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Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster in...
UbitUmarov
2013-09-19
7
-17
/
+26
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keyframe: add more locks, change timming stop, added Suspend and resume
UbitUmarov
2013-06-06
1
-15
/
+64
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fix attachments
UbitUmarov
2014-07-19
1
-7
/
+9
*
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
32
-896
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+2740
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Merge branch 'master' into careminster
Melanie
2014-01-28
6
-161
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+340
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Reinsert attachments list taking code in SP.MakeRootAgent()
Justin Clark-Casey (justincc)
2014-01-27
1
-14
/
+30
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refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
2014-01-27
1
-2
/
+1
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Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...
dahlia
2014-01-20
1
-0
/
+73
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-20
2
-15
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+154
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Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
2014-01-20
2
-15
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+154
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Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
2
-97
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+53
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Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
2014-01-16
1
-36
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+33
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
2
-57
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+68
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Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
2014-01-16
1
-1
/
+3
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*
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Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
2
-56
/
+65
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