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* Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...Dan Lake2012-02-031-4/+7
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-022-14/+17
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| * Improve reliability of script state saving by covering various savingMelanie2012-02-022-14/+17
* | ObjectAddedToScene event should be fired when duplicating objectsDan Lake2012-02-022-20/+22
* | Add event RegionHeartbeatEnd for modules interested in coordinating activity ...Dan Lake2012-02-012-10/+36
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-0110-347/+575
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| * Small optimization to last commitMelanie2012-02-011-5/+5
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-011-0/+6
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| | * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-311-0/+6
| * | Fix copy/paste errorsMelanie2012-02-011-2/+2
| * | Straighten out some attachment mess. Don't save attachment states for HGMelanie2012-02-011-1/+11
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| * Move object delete commands into a commands region module, in preparation for...Justin Clark-Casey (justincc)2012-01-311-104/+0
| * Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl...Justin Clark-Casey (justincc)2012-01-311-1/+7
| * Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen...Justin Clark-Casey (justincc)2012-01-312-0/+8
| * lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ...Justin Clark-Casey (justincc)2012-01-301-5/+7
| * Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...Justin Clark-Casey (justincc)2012-01-281-4/+12
| * Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-282-5/+21
| * Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu...Justin Clark-Casey (justincc)2012-01-281-13/+20
| * Support rejecting a teleport if a user is banned in all parcels that haveMelanie2012-01-261-0/+30
| * Add basic TestAddScript() regression testJustin Clark-Casey (justincc)2012-01-262-0/+87
| * refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...Justin Clark-Casey (justincc)2012-01-262-31/+34
| * refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)2012-01-251-79/+95
| * Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate...Dan Lake2012-01-241-6/+0
| * Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject...Dan Lake2012-01-241-13/+0
| * Teleport routing, part 1Melanie2012-01-241-0/+53
| * Comment out noisy log lines I accidentally included in the nant build target ...Justin Clark-Casey (justincc)2012-01-161-1/+1
| * Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)2012-01-161-1/+1
| * Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman2012-01-132-45/+30
| * HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-122-6/+6
| * If deserializing a scene object fails during IAR load then ignore the object ...Justin Clark-Casey (justincc)2012-01-111-1/+1
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-01-101-2/+0
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| | * Teleport DebuggingBlueWall2012-01-101-2/+0
| * | HG landing points: this hopefully fixes some confusion that was making HG avi...Diva Canto2012-01-101-5/+6
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| * Add some run-time debugging supportBlueWall2012-01-092-1/+6
| * Use our TeleportFlagsBlueWall2012-01-092-22/+30
| * TP Routing debugBlueWall2012-01-091-2/+5
| * Fix teleport routing for incoming HG+OwnerBlueWall2012-01-091-18/+19
| * Debugging HG teleport routingBlueWall2012-01-091-0/+18
| * Fix HG teleport routingBlueWall2012-01-091-2/+4
| * Fix a build breakMelanie2012-01-091-1/+1
| * Add the HG case to landing point checksMelanie2012-01-091-1/+1
| * Update teleport routing to match AvinationMelanie2012-01-081-16/+58
| * Fix teleport routingBlueWall2012-01-081-0/+17
| * Add method doc to SPA.Falling and use automatic private get propertyJustin Clark-Casey (justincc)2012-01-071-13/+14
| * Fix bug where tapping home to stop falling would stop any avatar movement oth...Justin Clark-Casey (justincc)2012-01-072-9/+10
| * If dragging a script that is no copy from prim inventory into agentMelanie2012-01-061-16/+39
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-054-5/+30
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| * | Small fix to GetWorldPosition to get closer to Avination sit behaviorMelanie2012-01-051-10/+4
* | | Trigger event when prims are scheduled for an update. This gives modules earl...Dan Lake2012-01-192-0/+28
* | | Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo...Dan Lake2012-01-191-20/+6