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* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-091-2/+4
* GridUserService in place. Replaces the contrived concept of storing user's ho...Diva Canto2010-05-071-5/+16
* * Fixes Library bugs in grid mode. Partly a missing check and partly a missin...Diva Canto2010-05-052-3/+18
* Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-052-7/+1
* Stab a test failMelanie2010-05-051-1/+3
* Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-052-0/+2
* Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+6
* Add "reload estate" command to simsMelanie Thielker2010-05-041-0/+14
* Allow reloading of estate settings into a running region. Move sun updateMelanie Thielker2010-05-041-0/+46
* Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker2010-05-031-0/+19
* Fix a bug in owner change notificationMelanie2010-05-031-1/+3
* Make in-place sale send CHANGED_OWNER againMelanie2010-05-031-0/+3
* Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie2010-05-031-3/+4
* Fix linking issue introduced in my earlier commitMelanie Thielker2010-04-301-1/+19
* Fix link security issueMelanie2010-04-303-36/+63
* Fix build break.Melanie2010-04-271-17/+17
* Add a parameter to prim inventory update to prevent event firingMelanie2010-04-271-18/+25
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-196-30/+65
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| * Make script asset fetches synchronous. Script instantiation synchronizationMelanie2010-04-191-28/+24
| * And some more rez modes that weren't covered beforeMelanie Thielker2010-04-191-0/+2
| * Also enable scripts rezzed into primsMelanie2010-04-191-0/+2
| * All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-196-2/+37
* | Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)2010-04-192-11/+6
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* refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)2010-04-171-6/+4
* refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)2010-04-161-5/+0
* refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)2010-04-162-33/+1
* minor: correctly print out missing item id when it can't be found rather than...Justin Clark-Casey (justincc)2010-04-161-1/+0
* refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)2010-04-162-14/+4
* Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2010-04-132-6/+8
* thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia2010-04-122-0/+32
* Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)2010-04-053-2/+13
* Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-313-2/+46
* Stab one bug. When joining an estate with a new region, make sure it's alsoMelanie2010-03-281-0/+2
* * Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman2010-03-261-2/+4
* Fixed a backwards null check that was preventing estate owner from being set ...John Hurliman2010-03-261-2/+2
* fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)2010-03-251-1/+1
* First stage of the new interactive region creation. This will allow creationMelanie2010-03-231-1/+114
* Remove the reading of estate_settings.xml and the associated processing ofMelanie2010-03-221-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-192-26/+10
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| * Unify a previous refactor of object return with the older solution. WeMelanie2010-03-182-26/+10
* | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake2010-03-197-19/+19
* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake2010-03-195-203/+147
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* Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...Dan Lake2010-03-176-165/+211
* Removed the unused use_async_when_possible config variableJohn Hurliman2010-03-161-17/+0
* Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman2010-03-161-11/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-154-91/+16
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| * add a null check in ScenePresence constructordahlia2010-03-131-1/+2
| * refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)2010-03-123-34/+11
| * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-03-121-0/+1
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| * | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)2010-03-123-57/+4