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* Avoid a spurious error message when taking a friend's no copy itemMelanie Thielker2010-07-011-1/+8
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* Merge branch 'master' into careminster-presence-refactorMelanie2010-06-301-2/+11
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| * Revert "stop exceptions in setting and getting state from propogating since ↵Justin Clark-Casey (justincc)2010-06-291-31/+8
| | | | | | | | | | | | they aren't fatal to operations" This reverts commit 94cb6fc916e1bd039f2b59214e68a0b3c4847445.
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-291-8/+31
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| | * stop exceptions in setting and getting state from propogating since they ↵Justin Clark-Casey (justincc)2010-06-291-8/+31
| | | | | | | | | | | | | | | | | | aren't fatal to operations this will hopefully stop "save oar" from failing if a script asset is corrupt
| * | Fix a nullref on autoreturnMelanie2010-06-291-5/+17
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| * Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2010-06-282-4/+4
| | | | | | | | used, but made for a very mispleading read of the code in the callers.
| * Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-282-17/+3
| | | | | | | | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
| * Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker2010-06-271-0/+22
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| * Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie2010-06-271-8/+9
| | | | | | | | Preserve "Anyone can move" flag in most cases.
* | Comment the "Notecard saved" notification that pops up when a notecardMelanie Thielker2010-06-291-1/+1
| | | | | | | | | | | | is saved into a prim. Sl doesn't have it, and for good reason: It also happens on scripts in our version. Which is wrong. Better no message than a wrong one.
* | Make newly created prims be named "Object" and make newly created scriptsMelanie Thielker2010-06-292-3/+3
| | | | | | | | have a default touch handler. Compatibility patch
* | Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2010-06-282-4/+4
| | | | | | | | used, but made for a very mispleading read of the code in the callers.
* | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-282-17/+3
| | | | | | | | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
* | Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-06-271-11/+12
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie2010-06-271-8/+9
| | | | | | | | | | | | Preserve "Anyone can move" flag in most cases.
| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-271-3/+3
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| | * Fix permission propagation to prevent permanently locked objects from beingMelanie2010-06-271-3/+3
| | | | | | | | | | | | created.
* | | Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker2010-06-271-0/+22
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* | Add a new global event : OnTerrainUpdateTom Grimshaw2010-06-261-0/+24
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* | Trigger the RegionLightShareData OnSave event properly when the profile is savedTom Grimshaw2010-06-261-0/+1
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* | Return everything at once, it's more efficient that wayTom Grimshaw2010-06-261-1/+6
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* | Fix another nullref issue in DeRezSceneObjectTom Grimshaw2010-06-261-1/+1
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* | Fix a bug with DeRezObjects (check for a null remoteClient)Tom Grimshaw2010-06-261-7/+9
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* | Return objects which are NoCopy instead of just leaving them when cleaning ↵Tom Grimshaw2010-06-261-0/+4
| | | | | | | | the scene, if exceptNoCopy = true.
* | Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy ↵Tom Grimshaw2010-06-261-2/+15
| | | | | | | | objects to be retained when the scene is cleared.
* | Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-06-262-0/+45
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Add new event: OnChangedBackupTom Grimshaw2010-06-252-0/+15
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| * | Merge branch 'careminster-presence-refactor' of ↵Tom Grimshaw2010-06-251-6/+7
| |\ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | Add two events: OnAttachToBackup and OnDetachFromBackup.Tom Grimshaw2010-06-252-0/+30
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* | | | Fix loading of attachments on loginMelanie Thielker2010-06-261-1/+8
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-251-6/+7
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| * stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ↵Justin Clark-Casey (justincc)2010-06-251-6/+7
| | | | | | | | | | | | isn't present in the presence dictionary the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
* | And another conflictMelanie2010-06-241-17/+0
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-241-1/+20
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| * Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie2010-06-231-10/+12
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| * Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker2010-06-221-0/+3
| | | | | | | | before it can be updated
* | Cause collisions with the avatar to be sent to attachments. CurrentlyMelanie Thielker2010-06-221-0/+140
| | | | | | | | | | ignores collision filter. Physics collisions are still dodgy, so we don't get the events we should be getting.
* | Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker2010-06-221-0/+3
| | | | | | | | before it can be updated
* | Fix the StandUp position to calculate as if we're still using the child prim id.Tom Grimshaw2010-06-201-1/+1
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* | Fix the sit code to ensure that we use the root prim of a linkset as a ↵Tom Grimshaw2010-06-201-3/+15
| | | | | | | | reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059.
* | Merge branch 'careminster-presence-refactor' of ↵Tom Grimshaw2010-06-202-4/+15
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Modify avatar responsiveness policy to send roots before childrenMelanie Thielker2010-06-201-4/+11
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| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-191-0/+4
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| | * Hunting for the problem in #4777Diva Canto2010-06-191-0/+4
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* | | Update all clients sitting on a linkset if a child prim is moved. This ↵Tom Grimshaw2010-06-201-0/+6
|/ / | | | | | | prevents avatars being "lost in the void" until they stand up when a child prim is moved that they're sitting on.
* | Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. ↵Tom Grimshaw2010-06-192-4/+91
| | | | | | | | This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59.
* | Add "AvatarHeight/2" to the Home Position when set to avoid having the ↵Tom Grimshaw2010-06-191-0/+10
| | | | | | | | avatar fall through the ground when they TP home.
* | Merge branch 'careminster-presence-refactor' of ↵Kitto Flora2010-06-173-39/+16
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ Merge branch 'master' into careminster-presence-refactorMelanie2010-06-161-0/+2
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