index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2012-11-20
1
-3
/
+20
|
\
|
*
Minor formatting for 0962a35d and a few one-line comments as to why that code...
Justin Clark-Casey (justincc)
2012-11-20
1
-8
/
+7
|
*
Fix movetotarget on mega regions.
Iain Oliver
2012-11-20
1
-3
/
+21
*
|
Merge branch 'avination' into careminster
Melanie
2012-11-17
3
-5
/
+28
|
\
\
|
*
\
Merge branch 'ubitwork' into avination
Melanie
2012-11-06
1
-5
/
+10
|
|
\
\
|
|
*
|
actually remove the use of random on persist timmings
UbitUmarov
2012-11-02
1
-4
/
+6
|
|
*
|
Create a new random when needed using normal time based seed instead of
UbitUmarov
2012-11-02
1
-2
/
+5
|
|
*
|
Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-30
5
-16
/
+55
|
|
|
\
\
|
*
|
|
|
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2012-11-04
2
-0
/
+18
*
|
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-12
3
-97
/
+12
|
\
\
\
\
\
|
|
|
_
|
_
|
/
|
|
/
|
|
|
|
*
|
|
|
Stop closing old style modules
Melanie
2012-11-12
1
-9
/
+0
|
*
|
|
|
Remove the old style module loader and all references to it
Melanie
2012-11-12
3
-88
/
+12
*
|
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-11
2
-35
/
+70
|
\
\
\
\
\
|
|
/
/
/
/
|
*
|
|
|
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
2012-11-10
2
-35
/
+70
*
|
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-11-04
3
-2
/
+11
|
\
\
\
\
\
|
|
|
/
/
/
|
|
/
|
|
|
|
*
|
|
|
Merge branch 'ubitwork' into avination
Melanie
2012-11-01
2
-1
/
+11
|
|
\
\
\
\
|
|
|
|
/
/
|
|
|
/
|
|
|
|
*
|
|
more debug
UbitUmarov
2012-10-28
1
-0
/
+2
|
|
*
|
|
remove pre physics build testing
UbitUmarov
2012-10-28
1
-1
/
+1
|
|
*
|
|
Add some extra debug on scene close
UbitUmarov
2012-10-28
1
-1
/
+9
|
*
|
|
|
Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
-1
/
+1
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-03
1
-3
/
+3
|
\
\
\
\
|
|
|
_
|
/
|
|
/
|
|
|
*
|
|
Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
-3
/
+3
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-01
1
-1
/
+1
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
-1
/
+1
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-31
1
-14
/
+35
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
1
-17
/
+35
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-31
3
-6
/
+24
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-30
1
-5
/
+9
|
|
\
\
\
|
|
*
|
|
Only create a new list to check if objects have reached targets if there actu...
Justin Clark-Casey (justincc)
2012-10-30
1
-5
/
+9
|
*
|
|
|
Store and send the current movement animation state to a new sim on crossing
Melanie
2012-10-30
2
-0
/
+17
|
|
/
/
/
*
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-10-30
1
-1
/
+1
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
Set the script state to new rez when a scriptis saved, rather than region start.
Melanie
2012-10-28
1
-1
/
+1
*
|
|
|
Put back the collision sound shim into SOP
Melanie
2012-10-30
1
-0
/
+29
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-30
3
-155
/
+5
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
|
|
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-79
/
+9
|
*
|
|
fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
-9
/
+8
|
*
|
|
Factoring out a superfluous local variable & repeated assignment in SceneObje...
SignpostMarv
2012-10-29
1
-10
/
+8
|
*
|
|
removing superfluous lines from SceneObjectPart.SendSound
SignpostMarv
2012-10-29
1
-8
/
+0
|
*
|
|
transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-31
/
+0
|
*
|
|
formatting changes to SceneObjectPart.SendSound; consistent indentation
SignpostMarv
2012-10-29
1
-34
/
+34
|
*
|
|
SceneObjectPart.SendSound can exit early if a sound module was not found.
SignpostMarv
2012-10-29
1
-4
/
+4
|
*
|
|
Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
|
|
Replacing double-if block in SceneObjectPart.SendSound with Util.Clip
SignpostMarv
2012-10-29
1
-4
/
+1
|
*
|
|
Fix memory leak where removing an NPC did not remove its circuits.
Justin Clark-Casey (justincc)
2012-10-29
1
-2
/
+3
|
*
|
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-29
1
-2
/
+5
|
|
\
\
\
|
*
|
|
|
Add "force gc" region console command which manually invokes garbage collection.
Justin Clark-Casey (justincc)
2012-10-29
1
-1
/
+2
*
|
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-10-28
1
-3
/
+17
|
\
\
\
\
\
|
|
|
_
|
/
/
|
|
/
|
|
|
|
*
|
|
|
Add a property to determine if a link set is stored in the database. Also, fix
Melanie
2012-10-28
1
-0
/
+13
|
*
|
|
|
Deep copy the collection of at_target objects so it can't be modified while
Melanie
2012-10-28
1
-1
/
+4
[next]