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2019-08-15Teleport home from off grid shouldn't land on roofs either.onefang1-1/+1
2019-08-04Better sim startup finished messages.onefang1-4/+4
2019-08-03Hypergridders have their full name in firstname, and their grid in lastname. ...onefang1-1/+14
2019-08-02Another attempt at sorting out the auto group chicken and egg problems.onefang1-7/+17
2019-08-01AddDefaultGroup and AddHGDefaultGroup_ config options added.onefang1-48/+33
2019-07-31Automatically add members to certain groups, and HGers from specific grids to...onefang1-6/+113
2019-07-24Allow sitting on attachments, and attaching tings with people sitting on them.onefang1-11/+11
2019-07-24For the "teleport from above" case, do the right thing.onefang1-15/+39
2019-07-23Warnings--onefang1-9/+9
2019-07-21TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang1-1/+1
2019-06-04Warnings--onefang5-9/+9
2019-06-01A little tweaking of log levels.onefang1-2/+2
2019-05-30Have some "avatar has left" mesasge hit the INFO console.onefang1-1/+1
2019-05-19Better archiver console spam.onefang1-9/+14
2019-05-19Various logging fix ups.onefang3-9/+12
2019-05-19Remove useless executable bit that Windows adds.onefang3-0/+0
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang67-8792/+16772
2016-11-22Reduce various console spam.David Walter Seikel1-3/+3
2016-11-22Remove zero length XML blob spam.David Walter Seikel3-15/+23
2016-11-22Various random white space clean ups.David Walter Seikel3-40/+40
2016-11-07Fix file execute permissions, coz Windows.David Walter Seikel3-0/+0
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel63-3774/+11109
2013-02-08If a component of a coalesced object fails to deserialization, do not add a n...Justin Clark-Casey (justincc)1-4/+18
2013-02-08Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie1-5/+6
2013-01-25Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)3-6/+25
2013-01-25Check the existing ScenePresence.ParentPart to make sure we're not trying to ...Justin Clark-Casey (justincc)1-2/+1
2013-01-25Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2-5/+33
2013-01-25move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...dahlia1-0/+4
2013-01-25Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams1-2/+2
2013-01-25Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)1-94/+59
2013-01-25Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)1-9/+30
2013-01-04Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2-46/+68
2012-12-28ScenePresence passes the avatar rotation down to the physics engine. This wil...Robert Adams1-0/+4
2012-12-27Add check to always push terse updates for presences that have new velocities...Robert Adams1-3/+8
2012-12-18Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams2-6/+15
2012-12-16BulletSim: experimentally remove unit displacement from prim border crossing ...Robert Adams1-2/+13
2012-12-15minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)1-2/+5
2012-12-14minor: Add commented out log lines to ScenePresenceAnimator for future debug ...Justin Clark-Casey (justincc)1-1/+10
2012-12-14Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)2-2/+42
2012-12-13Simplify sit code a bit by determining correct animation in HandleSit instead...Dan Lake1-30/+6
2012-12-09Switched the order by which foreign inventory and foreign assets are brought ...Diva Canto1-6/+4
2012-12-09UserManagementModule: search the local cache for names too.Diva Canto1-1/+1
2012-12-07Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ai...Justin Clark-Casey (justincc)1-1/+3
2012-12-04minor: Put Scene.PhysicsRequestAsset() into standard C# xml format.Justin Clark-Casey (justincc)1-4/+11
2012-11-24Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...Justin Clark-Casey (justincc)3-106/+83
2012-11-24Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...Justin Clark-Casey (justincc)1-7/+12
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)17-17/+17
2012-11-23minor: Make note in log if scene was restarted due to an unrecoverable physic...Justin Clark-Casey (justincc)1-1/+6
2012-11-23Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2-31/+25
2012-11-23Add regression test for checking scene close when SceneManager is asked to closeJustin Clark-Casey (justincc)1-0/+58