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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+1
*
Add TestCreateDuplicateRootScenePresence() regression test.
Justin Clark-Casey (justincc)
2012-07-19
1
-0
/
+23
*
Add basic TestCreateRootScenePresence() regression test
Justin Clark-Casey (justincc)
2012-07-19
1
-135
/
+144
*
Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...
Justin Clark-Casey (justincc)
2012-07-19
1
-1
/
+1
*
Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...
Justin Clark-Casey (justincc)
2012-07-10
1
-4
/
+20
*
Add OSSL function osForceAttachToAvatarFromInventory()
Justin Clark-Casey (justincc)
2012-07-05
5
-30
/
+35
*
In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment...
Justin Clark-Casey (justincc)
2012-06-25
1
-0
/
+9
*
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
1
-1
/
+3
*
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
2012-06-08
1
-0
/
+23
*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
1
-15
/
+27
*
minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFai...
Justin Clark-Casey (justincc)
2012-05-17
1
-1
/
+1
*
Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails()
Justin Clark-Casey (justincc)
2012-05-17
1
-0
/
+67
*
Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression te...
Justin Clark-Casey (justincc)
2012-05-17
1
-2
/
+2
*
Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()
Justin Clark-Casey (justincc)
2012-05-17
1
-0
/
+76
*
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
2
-8
/
+107
*
Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...
Justin Clark-Casey (justincc)
2012-04-30
3
-4
/
+9
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
19
-171
/
+86
*
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
2012-04-25
1
-0
/
+36
*
Make TestSetPhysicsSinglePrim() actually add the object to the scene in order...
Justin Clark-Casey (justincc)
2012-04-22
1
-0
/
+2
*
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
2012-04-22
1
-0
/
+2
*
Add test for setting physics in a linkset
Justin Clark-Casey (justincc)
2012-04-21
1
-2
/
+28
*
Add regression test for prim status when root prim in a new linkset is non-ph...
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+19
*
Fix a bug where linking a non-physical prim with a physical prim as root woul...
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+19
*
Add test for correct physics status on linking two physics objects
Justin Clark-Casey (justincc)
2012-04-21
1
-2
/
+26
*
refactor: extract common setup code in SceneObjectStatusTests
Justin Clark-Casey (justincc)
2012-04-21
1
-10
/
+16
*
Add TestSetPhysics() to SOP status tests
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+20
*
Add TestGetChildPartPositionAfterObjectRotation()
Justin Clark-Casey (justincc)
2012-04-17
1
-1
/
+37
*
Add test TestGetChildPartPosition()
Justin Clark-Casey (justincc)
2012-04-17
1
-0
/
+28
*
Add GroupPosition and GetWorldPosition() checks to TestGetRootPartPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+3
*
minor: make test names consistent
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+1
*
refactor: move common init code into SetUp() in SceneObjectSpatialTests
Justin Clark-Casey (justincc)
2012-04-14
1
-8
/
+13
*
refactor: put SOG position test in a separate TestSceneObjectGroupPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+17
*
Add simple RelativePosition and OffsetPosition checks to TestGetRootPartPosition
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+2
*
Add very basic TestGetRootPartPosition() test
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+65
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
-2
/
+4
*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
2
-8
/
+6
*
Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
/
+5
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-03-02
1
-2
/
+1
*
In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
1
-2
/
+39
*
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
-3
/
+20
*
Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
/
+25
*
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
2
-2
/
+2
*
Add basic TestAddScript() regression test
Justin Clark-Casey (justincc)
2012-01-26
1
-0
/
+76
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
2
-2
/
+2
*
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+1
*
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
2011-12-03
1
-70
/
+5
*
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+16
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-11
/
+46
*
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
1
-4
/
+2
*
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
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