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* Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)2012-08-271-2/+32
* Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)2012-08-271-0/+31
* Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)2012-08-271-11/+48
* implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParamsSignpostMarv2012-08-252-11/+60
* minor formattingSignpostMarv2012-08-251-2/+2
* refactoring to local variable for cleaner codeSignpostMarv2012-08-251-2/+5
* since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2012-08-252-18/+22
* use SceneObjectPart instead of varSignpostMarv2012-08-251-3/+3
* renaming to be similar to equivalent Set commandSignpostMarv2012-08-253-8/+8
* minor: Fix bad log message for failure to create an inventory folderJustin Clark-Casey (justincc)2012-08-251-1/+1
* Log initial script startup info notice when xengine actually starts to do thi...Justin Clark-Casey (justincc)2012-08-252-3/+5
* Extend "Restarting scripts in attachments" debug log message to show actual n...Justin Clark-Casey (justincc)2012-08-241-1/+3
* If a connecting scene presence is replacing an existing scene presence then b...Justin Clark-Casey (justincc)2012-08-241-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-241-15/+5
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| * stripping superfluous whitespaceSignpostMarv2012-08-241-3/+0
| * immediately returning the string.Join operation instead of checking if the li...SignpostMarv2012-08-241-11/+5
| * refactoring using List.ConvertAll<string>SignpostMarv2012-08-241-6/+5
* | Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...Justin Clark-Casey (justincc)2012-08-241-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-243-3/+39
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-243-1/+80
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| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-243-3/+39
* | | Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)2012-08-243-62/+0
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* | implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv2012-08-243-0/+62
* | Removed land checking as suggested by SignpostMarv.TBG Renfold2012-08-241-12/+2
* | Adds osGetHealth.TBG Renfold2012-08-243-1/+28
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* If a script state save fails for some reason on shutdown/region removal, get ...Justin Clark-Casey (justincc)2012-08-231-2/+25
* this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv2012-08-221-5/+7
* Lock disposal of separate gdi+ objects under different threads since this pre...Justin Clark-Casey (justincc)2012-08-221-26/+42
* Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...Justin Clark-Casey (justincc)2012-08-211-3/+5
* refactoring out SetFaceColorSignpostMarv2012-08-202-54/+17
* making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-202-22/+27
* single operation for PRIM_COLORSignpostMarv2012-08-202-2/+50
* fix typoSignpostMarv2012-08-201-1/+1
* no-op change for cia.vc testJustin Clark-Casey (justincc)2012-08-201-0/+1
* When loading an OAR, validate any group UUIDs and properly reconstruct parcel...Justin Clark-Casey (justincc)2012-08-201-1/+62
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-2011-22/+49
* Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
* Fix llDialog responses so that they can be heard throughout the region. This ...Melanie2012-08-191-1/+1
* Add a reference to OpenMetaverseType.dll to compiled script assemblies.Melanie2012-08-181-0/+2
* integrating redundant code into operatorSignpostMarv2012-08-182-14/+7
* Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-183-6/+6
* implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
* adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
* Implementing operators & constructors for QuaternionSignpostMarv2012-08-181-0/+18
* Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-189-125/+119
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1814-342/+395
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| * adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-172-3/+6