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My fork of OpenSim for IG and MG, called SledjChisl.
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TerrainChannel.cs
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Age
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*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-2
/
+2
*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-1
/
+5
*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
1
-2
/
+2
*
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
2015-08-21
1
-1
/
+2
*
minor change
UbitUmarov
2015-08-19
1
-7
/
+11
*
varregion: refactor use of 'double heightmap[,]' into references to new class...
Robert Adams
2015-03-27
1
-106
/
+246
*
Guard against trying to access terrain heights out of bounds. Clamp to sim.
Melanie
2013-05-11
1
-1
/
+9
*
Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
-16
/
+44
*
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...
John Hurliman
2009-10-02
1
-1
/
+1
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+242