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path: root/OpenSim/Region/Framework/Scenes/Serialization (follow)
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* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-16/+12
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-13/+10
* Preserving the link numbers is a serializer's highest duty.Melanie Thielker2010-06-121-0/+9
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+1
* Formatting cleanup.Jeff Ames2009-10-012-9/+9
* SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman2009-09-161-31/+22
* * refactor: split out part xml writing in SceneObjectSerializerJustin Clarke Casey2009-06-051-2/+7
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-012-2/+2
* * refactor: move SceneXmlLoader into subpackageJustin Clarke Casey2009-05-141-0/+290
* * refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey2009-05-141-39/+66
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-0/+19
* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-081-7/+71
* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-081-6/+60
* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-081-3/+3
* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-081-0/+133