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path: root/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs (unfollow)
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2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-119/+0
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-2/+2
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
2008-05-01* Rolled back a few changes.Adam Frisby1-2/+2
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-2/+2
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-2/+2
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2008-02-05Converted logging to use log4net.Jeff Ames1-10/+5
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
2007-12-27* Optimized usingslbsa711-1/+1
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-2/+2
2007-09-22Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...Tedd Hansen1-13/+13
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-19/+19
2007-09-17fixing me some line endingsSean Dague1-124/+124
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-04Just trying to get more debug info from a exception that has been reported.MW1-1/+1
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-4/+27
2007-08-13Changed ScriptLoader to use Path.combine.MW1-1/+2
2007-08-13(DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen1-0/+100