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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
/
SceneObjectPart.cs
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Merge branch 'master' into careminster
Melanie
2012-02-04
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Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...
Dan Lake
2012-02-03
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Merge branch 'master' into careminster
Melanie
2012-02-03
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+14
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Commenting out new event until I can fix OpenSim tests. Currently, testing ob...
Dan Lake
2012-02-02
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+6
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OpenSim tests do not always create an EventManager so calls to trigger events...
Dan Lake
2012-02-02
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-01
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+48
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Trigger event when prims are scheduled for an update. This gives modules earl...
Dan Lake
2012-01-19
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+4
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Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo...
Dan Lake
2012-01-19
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+6
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Merge branch 'master' into careminster
Melanie
2012-01-28
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+12
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Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...
Justin Clark-Casey (justincc)
2012-01-28
1
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+12
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Fix merge
Melanie
2012-01-14
1
-5
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+0
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Merge branch 'master' into careminster
Melanie
2012-01-14
1
-34
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+30
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Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
Mic Bowman
2012-01-13
1
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+30
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Merge branch 'master' into careminster
Melanie
2012-01-12
1
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+2
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HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...
Diva Canto
2012-01-12
1
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+2
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Small fix to GetWorldPosition to get closer to Avination sit behavior
Melanie
2012-01-05
1
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+4
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Clean up GetWorldPosition
Melanie
2012-01-05
1
-7
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+3
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
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+5
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rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...
Justin Clark-Casey (justincc)
2011-12-22
1
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+1
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Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2011-12-22
1
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+4
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Merge branch 'master' into careminster
Melanie
2011-12-18
1
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+13
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Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
1
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+5
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Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
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+8
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Merge branch 'master' into careminster
Melanie
2011-12-14
1
-11
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+3
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Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
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+3
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Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
-40
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+42
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Restore the Avination way of position and angle calculation so resizers
Melanie
2011-12-09
1
-5
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+2
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Fix phantom and temp flags not taking
Melanie
2011-12-06
1
-0
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+8
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Serialize the Volume Detect field
Melanie
2011-12-05
1
-2
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+1
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Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster int...
Melanie
2011-12-05
1
-39
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+40
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Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
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+40
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Merge branch 'master' into bigmerge
Melanie
2011-12-05
1
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+7
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Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
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+5
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
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+9
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
1
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+8
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Chain SOP constructors together rather than having copy/paste code
Justin Clark-Casey (justincc)
2011-11-21
1
-14
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+5
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refactor: Make SOP.Description an automatic property
Justin Clark-Casey (justincc)
2011-11-21
1
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+3
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Remove unused PhysicsActor.SOPDescription
Justin Clark-Casey (justincc)
2011-11-21
1
-11
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-17
1
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+5
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-1
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+5
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Merge branch 'master' into bigmerge
Melanie
2011-11-14
1
-56
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+12
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Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
2011-11-11
1
-56
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+12
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Merge branch 'master' into bigmerge
Melanie
2011-11-11
1
-247
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+236
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In SOP, replaced many references to private members with the public properties
Dan Lake
2011-11-10
1
-243
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+233
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Merge branch 'master' into bigmerge
Melanie
2011-11-10
1
-18
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+9
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
1
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+9
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Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-2
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+10
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Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
1
-2
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+10
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Merge branch 'master' into bigmerge
Melanie
2011-11-04
1
-9
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+9
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-4
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+4
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