index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
SceneObjectPart.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
fix a bad reset of shapetype on pbshape change, added missing checksculpload...
UbitUmarov
2012-03-21
1
-7
/
+10
*
Changes of PrimShapeType should now work with UbitOde ( almost untested )
UbitUmarov
2012-03-21
1
-17
/
+26
*
Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
/
+2
*
Merge branch 'ubitwork'
Melanie
2012-03-20
1
-6
/
+27
|
\
|
*
add some more notifications about changes on physical parameters ( still inc...
UbitUmarov
2012-03-20
1
-10
/
+9
*
|
Cover the case where prims are loaded and ParentGroup is not yet set
Melanie
2012-03-20
1
-5
/
+10
|
/
*
Cause prims to be saved if extra physics parameters are changed
Melanie
2012-03-20
1
-0
/
+5
*
some more work on costs
UbitUmarov
2012-03-16
1
-0
/
+62
*
added ObjectPhysicsProperties http event message to send viewer that data. F...
UbitUmarov
2012-03-15
1
-1
/
+1
*
bug fixs, added a default physics shape estimator based on being a mesh or no...
UbitUmarov
2012-03-14
1
-13
/
+71
*
let PhysicsShapeType none remove physics remove physics on child parts **UnT...
UbitUmarov
2012-03-13
1
-10
/
+38
*
initial suport for ExtraPhysical parts parameters. Reading from llclientView ...
UbitUmarov
2012-03-13
1
-14
/
+100
*
Refactor, move OjectChangeData into it's own file and rename
Melanie
2012-03-13
1
-2
/
+2
*
allocate UndoRedoStore only on demand
UbitUmarov
2012-03-12
1
-10
/
+17
*
Physical phantoms testable with chOde. Volume detection was changed and also...
UbitUmarov
2012-03-11
1
-138
/
+145
*
Changed undo redo internals. moved exec code to UndoState.cs from sop that n...
UbitUmarov
2012-03-11
1
-133
/
+22
*
BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
1
-4
/
+43
*
Merge branch 'ubitwork'
Melanie
2012-03-09
1
-2
/
+2
|
\
|
*
more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2012-03-09
1
-2
/
+2
*
|
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-08
1
-45
/
+27
|
\
\
|
|
/
|
*
changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
2012-03-07
1
-45
/
+27
*
|
Merge branch 'master' into careminster
Melanie
2012-03-07
1
-2
/
+0
|
\
\
|
|
/
|
/
|
|
*
Always zero the PhysActor on dupes to prevent side effects on the orignal prim
Melanie
2012-03-07
1
-4
/
+1
*
|
Null PhysActor on SOP.Copy() to prevent clobbering the original one
Melanie
2012-03-06
1
-4
/
+3
*
|
make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2012-03-06
1
-2
/
+3
*
|
Fix vehicles going physical stopping llTargetOmega parts (boat radar)
Melanie
2012-02-27
1
-3
/
+5
*
|
Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
1
-3
/
+11
*
|
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
1
-3
/
+3
*
|
Fix an infinite recursion caused by checking the wrong values for
Melanie
2012-02-26
1
-24
/
+27
*
|
Merge branch 'ubitwork'
Melanie
2012-02-26
1
-12
/
+81
|
\
\
|
*
|
changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
2012-02-25
1
-12
/
+81
*
|
|
Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
1
-0
/
+3
|
/
/
*
|
Also preserve angular velocity on crossing.
Melanie
2012-02-21
1
-0
/
+3
*
|
Make vehicles retain velocity when crossing between regions.
Melanie
2012-02-20
1
-0
/
+4
*
|
Merge branch 'ubitwork'
Melanie
2012-02-19
1
-0
/
+13
|
\
\
|
*
|
Vehicle XML serialization more complete. Inactived by coments in SceneObjectS...
UbitUmarov
2012-02-19
1
-0
/
+13
*
|
|
Merge branch 'ubitwork'
Melanie
2012-02-19
1
-16
/
+93
|
\
\
\
|
|
/
/
|
*
|
moved vehicle from SOG to SOP
UbitUmarov
2012-02-19
1
-11
/
+76
|
*
|
let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
2012-02-18
1
-23
/
+19
|
*
|
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-3
/
+3
|
*
|
initial introdution of physics actor building control.
UbitUmarov
2012-02-08
1
-2
/
+16
|
*
|
first change in SOP. in AddPrimShape(..) give physics the world rotation and ...
UbitUmarov
2012-02-08
1
-2
/
+4
*
|
|
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-19
1
-3
/
+6
|
\
\
\
|
*
\
\
Merge branch 'master' into careminster
Melanie
2012-02-19
1
-3
/
+3
|
|
\
\
\
|
|
|
|
/
|
|
|
/
|
|
|
*
|
Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....
PixelTomsen
2012-02-19
1
-3
/
+3
|
*
|
|
Merge branch 'master' into careminster
Melanie
2012-02-16
1
-0
/
+3
|
|
\
\
\
|
|
|
/
/
|
|
|
/
|
|
|
/
|
|
/
|
|
|
*
In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
1
-0
/
+3
*
|
|
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-3
/
+3
|
/
/
*
|
Merge branch 'master' into careminster
Melanie
2012-02-07
1
-5
/
+1
|
\
\
|
|
/
|
*
Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
/
+1
[next]