aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Taint SOGs the right wayMelanie2011-01-101-1/+5
* Fix linking link sets to rotated prims.Melanie2010-12-261-3/+4
* Make sure the material is set on physical primsMelanie2010-12-151-0/+1
* Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-2/+13
|\
| * Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)2010-12-031-2/+13
* | Prevent an overlength button label from producing a debug dump and abortingMelanie2010-11-241-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-0/+2
|\ \ | |/
| * Let CHANGED_SCALE also trigger when editing prims and linksets with the viewe...Marck2010-11-221-0/+2
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
| * Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
| * Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
* | Prevent temp-on-rez prims from being persistedMelanie2010-11-081-0/+3
* | Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie2010-11-041-17/+0
* | Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2010-10-081-5/+1
* | Implement taking of coalesced objects.Melanie2010-10-071-5/+2
* | Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Fix a potential key collisionMelanie2010-09-301-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-251-1/+1
|\ \ | |/
| * Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2010-09-251-1/+1
* | Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...Melanie2010-09-211-1/+1
|\ \
| * | Fix a merge artefact that broke script state persistence in XAttachmentsMelanie2010-09-191-1/+1
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-211-2/+6
|\ \ \ | |/ / |/| / | |/
| * If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2010-09-211-2/+6
* | Remove the now unused partslockroot2010-09-171-1/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-171-899/+561
|\ \ | |/
| * Fixed a regression in SOG.Copy()John Hurliman2010-09-161-1/+1
| * Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-818/+591
* | Removing debugroot2010-09-161-1/+0
* | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-161-0/+1
* | Some small bug fixesroot2010-09-161-0/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-161-11/+8
|\ \ | |/
| * rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)2010-09-151-1/+1
| * Instead of locking SOG.Children when a group is being removed from the scene,...Justin Clark-Casey (justincc)2010-09-151-15/+17
* | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...Melanie Thielker2010-09-141-3/+3
|\ \
| * \ Merge branch 'master' into careminster-presence-refactorMelanie2010-09-141-3/+3
| |\ \ | | |/
| | * Comment out SOG storing debug log messageJustin Clark-Casey (justincc)2010-09-141-3/+3
* | | Adjust the code for ghost prim removal to new information from KittoMelanie Thielker2010-09-141-3/+7
|/ /
* | Fix a small left over buglet and also add checking of the physics actorMelanie Thielker2010-09-141-0/+10
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-131-16/+7
|\ \ | |/
| * MergedJohn Hurliman2010-09-121-9/+9
| |\
| | * Formatting cleanup.Jeff Ames2010-09-121-9/+9
| * | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-1/+1
| |/
| * Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-1/+1
| * Second pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-9/+2
| * Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-17/+25
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-071-15/+27
|\ \
| * | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-17/+25
| |/
| * Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)2010-09-061-3/+2
| * refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)2010-09-011-71/+0