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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* Fix a nullref while object is being createdMelanie2012-08-281-1/+2
* Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-231-3/+15
* Cause a persistence save if prim flags changeMelanie2012-08-211-0/+2
* Remove AreUpdatesSuspended flag because it does nothingMelanie2012-08-161-17/+0
* Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie2012-08-161-1/+1
* Merge branch 'master' into careminsterMelanie2012-08-041-1/+1
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| * Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)2012-08-031-1/+1
* | Merge branch 'master' into careminsterMelanie2012-08-031-0/+10
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| * refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-031-1/+1
| * Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
| * Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| * reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-021-0/+8
* | Merge branch 'master' into careminsterMelanie2012-07-191-1/+1
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* | minor changes, removed extra parts physics updates on linking nonrootUbitUmarov2012-07-171-2/+3
* | Merge branch 'avination' into careminsterMelanie2012-07-161-2/+6
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| * | Revert "Add instrumentation to log finalizer being called. Suppressed for bac...Melanie2012-07-121-1/+0
| * | Revert "Place instrumentation in the proper place. This needs reverting, too!"Melanie2012-07-121-1/+1
| * | Place instrumentation in the proper place. This needs reverting, too!Melanie2012-07-111-1/+1
| * | Add instrumentation to log finalizer being called. Suppressed for backupMelanie2012-07-111-0/+1
| * | Change order of operations on backup to ensure keyframe motions are backedMelanie2012-07-111-2/+6
* | | Merge branch 'master' into careminsterMelanie2012-07-121-17/+74
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| * | Many explanitory comments added to the link and delink code inRobert Adams2012-07-111-15/+73
* | | Merge branch 'master' into careminsterMelanie2012-07-111-10/+14
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| * | Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-091-0/+14
| * | Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-071-10/+0
* | | Merge branch 'avination' into careminsterMelanie2012-07-061-5/+13
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| * | *CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...UbitUmarov2012-06-171-5/+13
* | | Merge branch 'master' into careminsterMelanie2012-07-051-2/+21
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| * | minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU...Justin Clark-Casey (justincc)2012-07-031-2/+21
* | | Merge branch 'master' into careminsterMelanie2012-06-261-0/+5
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| * | Fix bug where attachments would not retain position if just rotated and not m...Justin Clark-Casey (justincc)2012-06-221-0/+5
* | | Merge branch 'master' into careminsterMelanie2012-06-211-2/+3
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| * | Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea...Justin Clark-Casey (justincc)2012-06-201-2/+3
* | | Merge branch 'avination' into careminsterMelanie2012-06-151-2/+6
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| * | change object drag so it applies a impulse and not a push force so it works a...UbitUmarov2012-06-111-2/+6
* | | Merge branch 'master' into careminsterMelanie2012-06-141-0/+16
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| * | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)2012-06-141-0/+16
| * | Port Avination's collision fixes to core.Melanie2012-05-151-11/+0
* | | Merge branch 'avination' into careminsterMelanie2012-06-071-1/+2
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| * | Make not_at_target stop when the target is reached even if the scriptMelanie2012-06-071-1/+2
* | | Merge branch 'avination' into careminsterMelanie2012-05-271-1/+1
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| * | Fix setting positions of attachments. The recent security fix regardingMelanie2012-05-191-1/+1
* | | Merge branch 'avination' into careminsterMelanie2012-05-141-12/+2
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| * | Completely revamp collision handling. Now works as it is supposed to.Melanie2012-05-141-11/+0
| * | Check parcel entry permissions when moving objectsMelanie2012-05-141-1/+2
* | | Merge branch 'master' into careminsterMelanie2012-05-071-1/+1
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| * | Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1
| * | Port Avination link order to make OpenSim behave like SL. Make Primstar scrip...Melanie2012-04-251-2/+40
* | | Merge branch 'avination' into careminsterMelanie2012-05-071-2/+4
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| * | SOG: tell physics about when we want a force or a impulse. (sorry add to cha...UbitUmarov2012-05-051-2/+4