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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.Inventory.cs
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Author
Age
Files
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*
If the owner of an object is taking a copy from the scene (e.g. via the "take...
Justin Clark-Casey (justincc)
2015-02-03
1
-0
/
+1
*
Put guards on a bunch of exception-inducing code, as seen in logs from load t...
Diva Canto
2013-07-09
1
-0
/
+6
*
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
2013-03-26
1
-0
/
+1
*
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
2012-07-10
1
-1
/
+9
*
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
2012-06-20
1
-3
/
+15
*
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
1
-4
/
+4
*
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
1
-0
/
+2
*
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...
Justin Clark-Casey (justincc)
2012-01-26
1
-11
/
+4
*
Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+13
*
minor: small amount of method doc and some commented out odds and ends
Justin Clark-Casey (justincc)
2011-04-21
1
-6
/
+15
*
Fix direct item give permissions
Melanie
2011-01-12
1
-1
/
+1
*
Make prim inventories a bit more sane
Melanie
2010-12-21
1
-43
/
+0
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-32
/
+26
*
Fix a permissions issue
Melanie Thielker
2010-07-14
1
-7
/
+11
*
Revamp the permissions propagation. This MAY mess up. Please test.
Melanie
2010-07-13
1
-2
/
+3
*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-0
/
+8
*
Partially implement share with group option for object inventory items
Justin Clark-Casey (justincc)
2010-04-05
1
-1
/
+3
*
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
2010-01-25
1
-2
/
+6
*
Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
2009-11-26
1
-64
/
+35
*
Remove GetAssemblyName and friends from the SE interface. It's now handled
Melanie
2009-11-26
1
-88
/
+5
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* Make it possible to store creator strings in user inventory items as well a...
Justin Clarke Casey
2009-04-08
1
-1
/
+1
*
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
Charles Krinke
2009-02-22
1
-1
/
+1
*
Fix region crossing for unscripted prims, avoid costly SEH
Melanie Thielker
2009-02-19
1
-1
/
+3
*
Make in-code provisions for the tests. Tests would fail because the
Melanie Thielker
2009-02-18
1
-1
/
+14
*
Fix the windows sharing violations on script crossings
Melanie Thielker
2009-02-18
1
-13
/
+46
*
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...
diva
2009-02-10
1
-1
/
+1
*
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
2009-02-09
1
-3
/
+80
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+401