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path: root/OpenSim/Region/Framework/Scenes/SceneManager.cs (follow)
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* Fix some merge issues and a functional issue in the scene managerMelanie2012-07-281-1/+1
* Merge branch 'master' into careminsterMelanie2012-07-281-4/+56
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| * Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-2/+51
* | Modify SceneManeger to use a DoubleDictionary and work without locks.Melanie2012-05-281-176/+90
* | Comment debug spamMelanie2011-12-131-1/+1
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* Remove unused SceneManager.TryGetAvatarsScene()Justin Clark-Casey (justincc)2011-12-071-20/+0
* Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)2011-12-071-0/+33
* When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)2011-11-241-14/+10
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-1/+1
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-6/+6
* Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-5/+4
* Allow an avatar to be explicitly named to the "debug packet" commandJustin Clark-Casey (justincc)2011-10-171-2/+3
* refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)2011-10-171-1/+1
* Merge branch 'master' into bulletsimMic Bowman2011-08-191-87/+139
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| * Do proper locking of m_localScenes list in SceneManagerJustin Clark-Casey (justincc)2011-08-061-93/+140
* | BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams2011-08-181-0/+7
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* Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)2010-09-061-1/+1
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake2010-03-191-3/+3
* Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake2010-03-191-2/+4
* Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...Dan Lake2010-03-171-12/+5
* remove references to OpenSim.Framework.Commuications.Tests.dll since all rele...Justin Clark-Casey (justincc)2010-03-031-1/+1
* * General cleanup of Teleports, Crossings and Child agents. They are now in t...Diva Canto2010-01-151-2/+2
* pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2009-11-241-6/+6
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-24/+29
* Merge branch 'master' into diva-texturesMelanie2009-10-021-6/+6
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| * Formatting cleanup.Jeff Ames2009-10-011-6/+6
* | Remove predecode-j2k and it's assoaciated logicMelanie2009-09-301-122/+0
* | Attempting to improve the robustness of texture decoding by always ignoring L...John Hurliman2009-09-301-1/+1
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* Formatting cleanup.Jeff Ames2009-06-101-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-1/+1
* Add check in SceneManager to stop opensim.exe crashing if no regions/scenes w...MW2009-02-261-1/+8
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-161-1/+1
* * refactor: move alert commands from Scene to DialogModuleJustin Clarke Casey2009-02-131-10/+0
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+669