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authorRobert Adams2011-08-18 14:32:09 -0700
committerMic Bowman2011-08-18 14:32:09 -0700
commitfef73a1a1011126d4df2da2279caae9cef7984d1 (patch)
treeaf54473f37f419648b98c4b8ddc815ff7aea98a3 /OpenSim/Region/Framework/Scenes/SceneManager.cs
parentBulletSim: fix problem with not convex hulling large objects by creating unit... (diff)
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BulletSim: add runtime setting of physics parameters. Update default values.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index 86ba2aa..97ee844 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -47,6 +47,12 @@ namespace OpenSim.Region.Framework.Scenes
47 47
48 public event RestartSim OnRestartSim; 48 public event RestartSim OnRestartSim;
49 49
50 private static SceneManager m_instance = null;
51 public static SceneManager Instance
52 {
53 get { return m_instance; }
54 }
55
50 private readonly List<Scene> m_localScenes; 56 private readonly List<Scene> m_localScenes;
51 private Scene m_currentScene = null; 57 private Scene m_currentScene = null;
52 58
@@ -84,6 +90,7 @@ namespace OpenSim.Region.Framework.Scenes
84 90
85 public SceneManager() 91 public SceneManager()
86 { 92 {
93 m_instance = this;
87 m_localScenes = new List<Scene>(); 94 m_localScenes = new List<Scene>();
88 } 95 }
89 96