| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 1 | -6/+0 |
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| * | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate... | Dan Lake | 2012-01-24 | 1 | -6/+0 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 1 | -12/+0 |
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| * | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject... | Dan Lake | 2012-01-24 | 1 | -13/+0 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-22 | 1 | -1/+0 |
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| * | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-12-22 | 1 | -1/+0 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-18 | 1 | -14/+0 |
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| * | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 2011-12-17 | 1 | -14/+0 |
| * | Fix compile error from an earlier commit | Dan Lake | 2011-11-10 | 1 | -2/+0 |
| * | Prevent linking objects while they are deeded. On unlinking deeded objects, | Melanie | 2011-11-11 | 1 | -4/+19 |
| * | Replacing te linking code with the code from Avination. Link sets prims are now | Melanie | 2011-11-05 | 1 | -1/+1 |
* | | Prevent linking objects while they are deeded. On unlinking deeded objects, | Melanie | 2011-11-10 | 1 | -4/+17 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-04 | 1 | -1/+1 |
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| * | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2011-11-03 | 1 | -1/+1 |
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge | Melanie | 2011-11-02 | 1 | -2/+2 |
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| * \ | Merge branch 'master' into bigmerge | Melanie | 2011-11-03 | 1 | -2/+2 |
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| | * | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 2011-11-02 | 1 | -1/+1 |
* | | | Fix link order when linking sets to sets | Melanie | 2011-11-02 | 1 | -1/+7 |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-10-30 | 1 | -22/+16 |
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| * | Remove the SyncRoot locking from Scene which was only being done around the m... | Justin Clark-Casey (justincc) | 2011-10-29 | 1 | -22/+16 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-10-27 | 1 | -1/+15 |
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| * | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 2011-10-27 | 1 | -1/+15 |
* | | Merge commit 'ca83f99332316fda1c412a5bf2889f9cf5cf3577' into bigmerge | Melanie | 2011-10-12 | 1 | -0/+6 |
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| * | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 2011-10-06 | 1 | -0/+6 |
* | | Merge commit '7d033187d8fd49d9a38531061c38783e81d69f5b' into bigmerge | Melanie | 2011-10-12 | 1 | -0/+5 |
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| * | Make reported sim fps more accurate, in line with frame time ms | Justin Clark-Casey (justincc) | 2011-10-05 | 1 | -0/+5 |
* | | Bring us up to date. | Tom | 2011-09-14 | 1 | -18/+36 |
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| * | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -2/+2 |
| * | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -2/+23 |
| * | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -2/+0 |
| * | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -7/+5 |
| * | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -5/+2 |
| * | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -0/+4 |
* | | First set of merge fixes | Tom | 2011-09-07 | 1 | -8/+7 |
* | | Resolve merge commits, stage 1 | Tom | 2011-09-04 | 1 | -42/+50 |
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| * | Eliminate pointless checks of SOG.RootPart != null | Justin Clark-Casey (justincc) | 2011-09-01 | 1 | -1/+1 |
| * | Remove pointless cluttering SOP.ParentGroup != null checks. | Justin Clark-Casey (justincc) | 2011-09-01 | 1 | -19/+10 |
| * | refactor: migrate DropObject handling fully into AttachmentsModule from Scene | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -7/+0 |
| * | Related to #4689 - Adding missing null check for SceneObjectPart | Makopoppo | 2011-08-27 | 1 | -4/+10 |
| * | Don't try to save changed attachment states when an NPC with attachments is r... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -2/+3 |
| * | refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consis... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -2/+2 |
| * | Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -3/+3 |
| * | Stop undo of just the root prim position in the linkset from shifting the who... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -1/+0 |
| * | fix undo when resizing of non-root individual prims in a linkset | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -1/+1 |
| * | Make various tweaks to undo code in an effort to get things working better. | Justin Clark-Casey (justincc) | 2011-07-18 | 1 | -0/+1 |
| * | Replace ifs in SOG.GroupResize() with Math.Min() | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -0/+1 |
| * | refactor: Push all part resize code down into SceneObjectPart.Resize() | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -4/+5 |
| * | add test for resizing one part in a group | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -1/+1 |
| * | remove the need to supply SceneObjectGroup.GroupResize() with a localId. | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -1/+1 |
| * | refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+11 |