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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* Merge branch 'master' into careminsterMelanie2013-02-101-2/+7
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| * Fix teleport/telehub issue:BlueWall2013-02-101-2/+7
* | Merge branch 'avination' into careminsterMelanie2013-02-071-0/+7
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| * | Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SPMelanie2013-02-061-0/+7
* | | Merge branch 'master' into careminsterMelanie2013-02-061-5/+0
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| * | Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)2013-02-061-5/+0
* | | Merge branch 'master' into careminsterMelanie2013-02-061-11/+0
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| * | Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)2013-02-061-11/+0
* | | Merge branch 'master' into careminsterMelanie2013-01-311-1/+1
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| * | Whitespace fix and removing unneccessary parenthesesMelanie2013-01-311-1/+1
* | | Merge branch 'master' into careminsterMelanie2013-01-311-108/+106
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| * | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2013-01-301-1/+6
| * | Add the Avination physics raycast glue so Core Physics can implement raycastMelanie2013-01-231-0/+13
* | | Merge branch 'avination' into careminsterMelanie2013-01-271-1/+1
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| * | Reinstate cleaning objects from parcel when avatars sit on them. Instead do itMelanie2013-01-261-1/+1
* | | Merge branch 'avination' into careminsterMelanie2013-01-241-2/+2
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| * | Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-231-2/+2
* | | Merge branch 'avination' into careminsterMelanie2013-01-231-6/+12
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| * | Prevent scene from holding references to SOGs with attargets beyond SOG deletionMelanie2013-01-211-6/+12
* | | Merge branch 'master' into careminsterMelanie2013-01-191-0/+5
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| * | Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-181-0/+5
* | | Merge branch 'master' into careminsterMelanie2013-01-111-103/+80
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| * | Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-101-94/+59
| * | refactor: route the final scene backup through the same code that handles per...Justin Clark-Casey (justincc)2013-01-101-10/+1
| * | Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2013-01-101-9/+30
* | | Merge branch 'avination' into careminsterMelanie2013-01-101-0/+1
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| * | Prevent avatar data from being sent during login when it's not valid andMelanie2013-01-081-0/+1
* | | Merge branch 'master' into careminsterMelanie2013-01-041-27/+1
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| * | Fixed several problems with the Sun: some settings didn't work, or were incon...Oren Hurvitz2013-01-021-27/+1
* | | Merge branch 'master' into careminsterMelanie2012-12-071-4/+11
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| * | minor: Put Scene.PhysicsRequestAsset() into standard C# xml format.Justin Clark-Casey (justincc)2012-12-041-4/+11
* | | Merge branch 'master' into careminsterMelanie2012-11-251-1/+6
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| * minor: Make note in log if scene was restarted due to an unrecoverable physic...Justin Clark-Casey (justincc)2012-11-231-1/+6
* | Merge branch 'master' into careminsterMelanie2012-11-231-8/+2
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| * Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2012-11-231-8/+2
* | Merge branch 'master' into careminsterMelanie2012-11-121-3/+1
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| * Remove the old style module loader and all references to itMelanie2012-11-121-3/+1
* | Merge branch 'avination' into careminsterMelanie2012-11-041-1/+8
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| * \ Merge branch 'ubitwork' into avinationMelanie2012-11-011-1/+9
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| | * | remove pre physics build testingUbitUmarov2012-10-281-1/+1
| | * | Add some extra debug on scene closeUbitUmarov2012-10-281-1/+9
| * | | Deep copy the collection of at_target objects so it can't be modified whileMelanie2012-10-281-1/+4
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* | | Merge branch 'master' into careminsterMelanie2012-10-311-5/+9
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| * | Only create a new list to check if objects have reached targets if there actu...Justin Clark-Casey (justincc)2012-10-301-5/+9
* | | Merge branch 'master' into careminsterMelanie2012-10-301-2/+3
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| * | Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-2/+3
* | | Merge branch 'master' into careminsterMelanie2012-10-281-1/+4
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| * | Deep copy the collection of at_target objects so it can't be modified whileMelanie2012-10-281-2/+5
* | | Merge branch 'master' into careminsterMelanie2012-10-261-18/+39
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| * | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)2012-10-261-11/+13