| Commit message (Expand) | Author | Age | Files | Lines |
* | let hoverheight rest position be a falling state | UbitUmarov | 2015-09-30 | 1 | -1/+10 |
* | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 1 | -1/+1 |
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| * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 1 | -1/+1 |
| * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 1 | -1/+1 |
* | | bug fix: leave jumping state only to landing, without fallback into | UbitUmarov | 2014-10-04 | 1 | -12/+12 |
* | | clean up coments, use a even faster XY move request detection | UbitUmarov | 2014-10-01 | 1 | -65/+19 |
* | | removed useless unreal inworld movement vector estimation. Do animation stat... | UbitUmarov | 2014-10-01 | 1 | -70/+97 |
* | | keep same animation if in transit | UbitUmarov | 2014-09-30 | 1 | -0/+3 |
* | | change avatar physics and motion control. Still not that good :( | UbitUmarov | 2014-09-29 | 1 | -48/+99 |
* | | handle AO sit ground case | UbitUmarov | 2014-09-10 | 1 | -2/+27 |
* | | *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT, | UbitUmarov | 2014-09-10 | 1 | -15/+32 |
* | | force update of movement animation | UbitUmarov | 2014-09-09 | 1 | -1/+14 |
* | | Add some forgotten calls | Melanie Thielker | 2014-09-09 | 1 | -0/+2 |
* | | Actually do the overriding | Melanie Thielker | 2014-09-09 | 1 | -1/+7 |
* | | some cleanup ( well or not ) | UbitUmarov | 2014-08-22 | 1 | -0/+10 |
* | | put bake bakes, plus a missing change forcing animations to pass by | UbitUmarov | 2014-08-17 | 1 | -1/+5 |
* | | allow reset default animation to default as core does | UbitUmarov | 2014-07-26 | 1 | -1/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2013-12-07 | 1 | -4/+13 |
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| * | Implement most effects of AGENT_CONTROL_STOP | Justin Clark-Casey (justincc) | 2013-11-30 | 1 | -4/+13 |
* | | Merge branch 'master' into careminster | Melanie | 2013-06-13 | 1 | -0/+2 |
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| * | Add TriggerScenePresenceUpdated events when an animation is added | Robert Adams | 2013-06-11 | 1 | -0/+2 |
* | | Merge branch 'master' into careminster | Melanie | 2013-06-04 | 1 | -3/+14 |
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| * | Trigger OnScenePresenceUpdated when the avatar's animations change. | Robert Adams | 2013-05-30 | 1 | -3/+14 |
* | | Merge branch 'master' into careminster | Melanie | 2013-01-19 | 1 | -8/+40 |
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| * | Add "debug set set animations true|false" region console command. | Justin Clark-Casey (justincc) | 2013-01-18 | 1 | -5/+28 |
| * | Restore previous client AO behaviour by not allowing them to remove the defau... | Justin Clark-Casey (justincc) | 2013-01-18 | 1 | -3/+11 |
* | | Merge branch 'master' into careminster | Melanie | 2012-12-16 | 1 | -1/+10 |
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| * | minor: Add commented out log lines to ScenePresenceAnimator for future debug ... | Justin Clark-Casey (justincc) | 2012-12-14 | 1 | -1/+10 |
* | | Merge branch 'master' into careminster | Melanie | 2012-10-04 | 1 | -6/+12 |
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| * | Allow default animation to be stopped to be replaced with another one. | Melanie | 2012-10-04 | 1 | -6/+12 |
* | | Merge branch 'master' into careminster | Melanie | 2012-07-20 | 1 | -7/+1 |
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| * | Stop explicitly closing and nulling out Animator in order to prevent NREs in ... | Justin Clark-Casey (justincc) | 2012-07-19 | 1 | -7/+1 |
* | | Merge branch 'avination' into careminster | Melanie | 2012-05-13 | 1 | -2/+18 |
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| * | �TEST MESS* reduce animation packets send. Added onchangeanim event with par... | UbitUmarov | 2012-05-12 | 1 | -2/+18 |
* | | Fixed: custom walking animations didn't stop when the avatar stopped walking. | Oren Hurvitz | 2012-04-27 | 1 | -6/+13 |
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* | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -1/+1 |
* | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -2/+2 |
* | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -2/+6 |
* | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -13/+14 |
* | Fix bug where tapping home to stop falling would stop any avatar movement oth... | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -7/+6 |
* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-12-08 | 1 | -1/+1 |
* | For now, disable mechanism to limit avatar animation updates since this cause... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+5 |
* | refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -14/+12 |
* | Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -3/+8 |
* | Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -8/+6 |
* | Stop some places where we're trying to reset animations in child agents where... | Justin Clark-Casey (justincc) | 2011-12-02 | 1 | -1/+12 |
* | Fix turn left and turn right properly. Works for both built-ins and LSL AOs | Melanie | 2011-11-10 | 1 | -6/+11 |
* | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 2011-11-05 | 1 | -4/+2 |
* | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2011-11-05 | 1 | -86/+131 |
* | Animation-States Turning Left, Turning Right implemented/enabled | Pixel Tomsen | 2011-10-04 | 1 | -2/+6 |