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path: root/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-9/+9
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-0/+119
* Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)2013-01-251-2/+13
* Store and send the current movement animation state to a new sim on crossingMelanie2012-10-301-0/+11
* Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-2/+4
* Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ...Melanie2012-10-261-1/+1
* Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h...nebadon2012-10-251-1/+1
* Allow default animation to be stopped to be replaced with another one.Melanie2012-10-041-10/+17
* refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...Justin Clark-Casey (justincc)2012-03-221-2/+2
* Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-211-4/+10
* refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-0/+185