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* Completely remove the IRegionModule interfaceMelanie2012-11-121-55/+0
* document & 80-character width terminal formattingSignpostMarv2012-11-111-36/+78
* moving windlight-sources to correct namespace-named folder (world); add Light...PixelTomsen2012-11-111-0/+33
* One more module converted: CloudModule.Diva Canto2012-11-101-1/+1
* 80 character-width terminal formatting of IDialogModule interface, removing s...SignpostMarv2012-11-101-23/+28
* Documenting parameters of methods on the IDialogModule interfaceSignpostMarv2012-11-101-33/+73
* Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto2012-11-091-1/+1
* Converted the SunModule to the new region module interface. (39 to go...)Diva Canto2012-11-091-1/+1
* marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...SignpostMarv2012-11-091-0/+2
* Add a method to query all registered script constants to allow non-XEngineMelanie2012-11-041-0/+2
* Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2012-10-311-0/+13
* documenting some params on ISoundModule methodsSignpostMarv2012-10-291-7/+16
* Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv2012-10-291-0/+3
* shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-1/+1
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-0/+15
* deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-4/+5
* adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-2/+2
* transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-0/+11
* transposing preload sound onto sound moduleSignpostMarv2012-10-291-0/+10
* transposing stop sound into sound moduleSignpostMarv2012-10-291-0/+6
* documenting ISoundModule methods & fieldsSignpostMarv2012-10-291-0/+28
* formatting ISoundModule prior to documentationSignpostMarv2012-10-291-2/+4
* stripping whitespace from ISoundModule, formatting SoundModuleNonShared.csSignpostMarv2012-10-291-1/+1
* making the max distance for sounds to be heard from their origin a configurab...SignpostMarv2012-10-291-0/+2
* refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...SignpostMarv2012-10-261-2/+1
* adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv2012-10-261-0/+25
* Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv2012-10-261-1/+1
* Add number of inventory items to information displayed via "show part" consol...Justin Clark-Casey (justincc)2012-10-181-3/+11
* minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)2012-10-051-1/+28
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-021-0/+9
* Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...SignpostMarv2012-09-171-1/+18
* Implementing ability to register script constants and invocations on a region...SignpostMarv2012-09-171-0/+23
* Support multi-region OAR filesOren Hurvitz2012-09-141-0/+5
* Allow an incoming identifier to be specified for a JsonStore.Mic Bowman2012-09-111-1/+1
* If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-061-3/+54
* adding support for static method script invocationsSignpostMarv2012-08-311-2/+9
* adding documentation to script invokation methodsSignpostMarv2012-08-311-0/+22
* This partially implements the LSL function to set the responseMic Bowman2012-08-291-0/+2
* Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)2012-08-281-1/+13
* Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)2012-08-281-1/+1
* Add a skeleton for a name value storage associated with regionsMelanie2012-08-152-0/+11
* Allow the use of the region debug console found in recent viewers. This consoleMelanie2012-08-141-0/+39
* Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-141-1/+1
* Adds support to ScriptModuleComms for region modules to exportMic Bowman2012-07-311-0/+4
* Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)2012-07-271-2/+0
* Change attachment handling to remove object from the scene first as perMelanie2012-07-232-2/+4
* Perform other region ready actions even if simulator is configured to leave l...Justin Clark-Casey (justincc)2012-07-181-1/+10
* Revert "Fix script "Running" behavior"Melanie2012-07-161-2/+0
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-111-1/+1
* When an attachment is detached to inv or derezzed, stop the scripts, update t...Justin Clark-Casey (justincc)2012-07-101-2/+13